Introduction
This list of items is comprised of what's generally considered meta. Items are ordered by our personal ranking, with the best option for each element listed first. (Outliers being compression items, that are ordered by element)
IMPORTANT NOTE |
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Permanently rare items have been excluded from this equipment guide. To search for rare items, please see here. |
Table of Contents |
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Filters
Standard Spells
Pyroclastic Plasma
Overcharged MC Fire/Energy SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Blazing Phoenix
Standard Melee Fire SPell. Costs 100% Melee in SP (392 SP at lv 150)
- MC: Deals +5% damage.
Location: Travel Map -> Travel East -> Travel South -> Warrior's Tower
Info-Subs: Link
Praetorian Onslaught: Burning River's March
Efficient Melee-locked Fire Skill. Cost 25% Melee in SP (98 SP at Lv 150). When cast the player is given two options:
- Damage mode: Deals standard efficient (125% Melee) damage.
- Status mode: Pay an extra 45% Melee in SP (175 SP at Lv 150) to deal standard efficient (125% melee) damage and attempt a -37.5*[Hits]% Choke on the enemy for one turn (max -75% damage). The SP cost is reduced based on enemy resistances. MC makes this a -20 Save Bonus.
Location: Warlic's Shop -> Quests -> The Rubicon March -> Burning Loyalty
Info-Subs: Link
Cysero's Explosive Teleport Booth
Overcharged MC Water/Energy SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Aqua Edge
Standard Melee Water SPell. Costs 100% Melee in SP (392 SP at lv 150)
- MC: Deals +5% damage.
Location: Travel Map -> Travel East -> Travel South -> Warrior's Tower
Info-Subs: Link
Northern River Style: Relentless Erosion
Efficient Melee-locked Water Skill. Cost 25% Melee in SP (98 SP at Lv 150). When cast the player is given two options:
- Damage mode: Deals standard efficient (125% Melee) damage.
- Status mode: Pay an extra 45% Melee in SP (175 SP at Lv 150) to deal standard efficient (125% melee) damage and attempt a -37.5*[Hits]% Choke on the enemy for one turn (max -75% damage). The SP cost is reduced based on enemy resistances. MC makes this a -20 Save Bonus.
Location: Warlic's Shop -> Quests -> The Rubicon March -> Burning Loyalty
Info-Subs: Link
Arctic Tornado
Overcharged MC Wind/Ice SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Gale Impact
Standard Melee Wind SPell. Costs 100% Melee in SP (392 SP at lv 150)
- MC: Deals +5% damage.
Location: Travel Map -> Travel East -> Travel South -> Warrior's Tower
Info-Subs: Link
Arctic Tornado
Overcharged MC Wind/Ice SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Legion's Massacre
Overcharged MC Ice/Darkness SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Arctic Impact
Standard Melee Ice SPell. Costs 100% Melee in SP (392 SP at lv 150)
- MC: Deals +5% damage.
Location: Travel Map -> Travel East -> Travel South -> Warrior's Tower
Info-Subs: Link
Creation Burst
Overcharged MC Earth/Light SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Terra Crunch
Standard Melee Earth SPell. Costs 100% Melee in SP (392 SP at lv 150)
- MC: Deals +5% damage.
Location: Travel Map -> Travel East -> Travel South -> Warrior's Tower
Info-Subs: Link
Cysero's Explosive Teleport Booth
Overcharged MC Water/Energy SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Pyroclastic Plasma
Overcharged MC Fire/Energy SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Electro Impact
Standard Melee Energy SPell. Costs 100% Melee in SP (392 SP at lv 150)
- MC: Deals +5% damage.
Location: Travel Map -> Travel East -> Travel South -> Warrior's Tower
Info-Subs: Link
Creation Burst
Overcharged MC Earth/Light SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Location: 12000 Z-Token package
Info-Subs: Link
Radiant Might
Standard Melee Light SPell. Costs 100% Melee in SP (392 SP at lv 150)
- MC: Deals +5% damage.
Location: Travel Map -> Travel East -> Travel South -> Warrior's Tower
Info-Subs: Link
Legion's Massacre
Overcharged MC Ice/Darkness SPell. Pays 100% Melee in HP (348 at 150) to deal +50% damage. Also comes in standard and efficient variants.
Info-Subs: Link
Iron Maiden
Standard Melee Darkness SPell. Costs 75% Melee in SP and 25% Melee in HP (294 SP; 38 HP at 150). Accurate lean (+7 BTH; *85/92 damage).
- MC: If all 5 hits connect, there is a 21.68x[DarkRes]% chance to Daze the monster (100% inaction chance; 1 turn). This has a +0 Save Bonus, player STR/LUK vs. monster END/LUK.
Please note this spell uses an outdated standard for its HP cost. The cost would increase to 87 HP if updated.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info-Subs: Link
Umbral Impact
Standard Melee Darkness SPell. Costs 100% Melee in SP (392 SP at lv 150)
- MC: Deals +5% damage.
Location: Travel Map -> Travel East -> Travel South -> Warrior's Tower
Info-Subs: Link
Praetorian Onslaught: Burning River's March
Efficient Melee-locked Fire Skill. Cost 25% Melee in SP (98 SP at Lv 150). When cast the player is given two options:
- Damage mode: Deals standard efficient (125% Melee) damage.
- Status mode: Pay an extra 45% Melee in SP (175 SP at Lv 150) to deal standard efficient (125% melee) damage and attempt a -37.5*[Hits]% Choke on the enemy for one turn (max -75% damage). The SP cost is reduced based on enemy resistances. MC makes this a -20 Save Bonus.
Location: Warlic's Shop -> Quests -> The Rubicon March -> Burning Loyalty
Info-Subs: Link
King Claw Assault (SP)
MC Water SPell. Deals Melee damage if holding a Melee weapon, and Ranged otherwise. Deals -50% damage. Choose between two effects:
- Toxic Claws: Attempts to inflict a Power: (2.5*[Hits]/[Attempts]) HP->HP Water Drain Poison for 4 turns.
- Crushing Claws: Attempts to inflict a +(35.78*[Hits]/[Attempts])% Water Elevuln for 4 turns.
- Both effects are resisted with -20 Save Bonus, player Mainstat/LUK vs. monster END/LUK.
- MC: Save Bonus is -20 instead of +0.
- Both effects are resisted with -20 Save Bonus, player Mainstat/LUK vs. monster END/LUK.
An incredibly powerful status spell, compressing both elevuln and Siphon Poison into one slot.
Location: Ballyhoo -> Contests -> Mermazon Champion
Info-Subs: Link
Northern River Style: Relentless Erosion
Efficient Melee-locked Water Skill. Cost 25% Melee in SP (98 SP at Lv 150). When cast the player is given two options:
- Damage mode: Deals standard efficient (125% Melee) damage.
- Status mode: Pay an extra 45% Melee in SP (175 SP at Lv 150) to deal standard efficient (125% melee) damage and attempt a -37.5*[Hits]% Choke on the enemy for one turn (max -75% damage). The SP cost is reduced based on enemy resistances. MC makes this a -20 Save Bonus.
Location: Warlic's Shop -> Quests -> The Rubicon March -> Burning Loyalty
Info-Subs: Link
Toothy Mawler
MC Standard Wind Skill.
- Flavour Effect: Pays MC and deals -50% damage (110% Melee total) to attempt to Blind the monster (-28.07x[WindRes]x[Hit]/5 BTH; 4 turns). This has a -20 Save Bonus, player STR/LUK vs. monster END/LUK.
- Full-Set Bonus: If using the armour and shield, the blind is -33.17x[WindRes]x[Hit]/5 BTH instead.
Location: Frostval 2023
Info-Subs: Link
Absolute Darkness
Overcharged MC Darkness SPell. Costs 133% Melee in SP (523 at 150). Deals -45% damage to:
- Apply a 2 turn Darkness Elemental Empowerment (+25% damage) before calculating damage.
- Attempt to inflict a -(7.06*MobDarkRes*Hits/3) Blind for 9999 turns. This has a +0 save (inflict with Mainstat/LUK, resist with INT/LUK).
Location: Warlic's Shop -> Quests -> Dragonlorn Keep -> The Far West
Info-Subs: Link
Snake Master Strike
Overcharged MC Darkness Skill. Costs 150% Melee in SP (588 SP at 150) and deals +25% damage (250% Melee; MC makes this 260% Melee total). Comes in SP and MP variants.
- Deals -23% damage (60% Melee) to apply Hypercritical (+30% Lucky Strike rate; 40% total chance to LS; 2 turns).
- Deals -42.3% damage (110% Melee) to attempt to Poison the monster (Darkness Element; Power 5.5; [Hits] turns; Max: 4 turns). This has a +0 Save Bonus, player (STR/DEX)/LUK vs. monster END/LUK.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info-Subs: Link
Runic Binding
Overcharged MC Harm SPell. Follows weapon type, defaulting to Ranged if using a Magic weapon. Deals -10% damage due to element. MC reduces this penalty to 5%. Costs 133% Melee in SP (523 at 150). Deals -44% damage to:
- Apply a 4 turn Elemental Empowerment (+10% damage) before calculating damage.
- Attempt to inflict a 16.8% Elevuln for [Hits connected] turns. This has a +0 save (inflict with [MAX(STR, DEX)]/LUK, resist with INT/LUK).
One of few sources of both generic Elemental Empowerment and Elevuln.
Location: Warlic's Shop -> Quests -> Dragonlorn Keep -> Darker Memories
Info-Subs: Link
Compression Spells
Spell | Fire | Water | Wind | Ice | Earth | Energy | Light | Darkness |
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Pyroclastic Plasma | X | - | - | - | - | X | - | - |
Cysero's Explosive Teleport Booth | - | X | - | - | - | X | - | - |
Arctic Tornado | - | - | X | X | - | - | - | - |
Legion's Massacre | - | - | - | X | - | - | - | X |
Creation Burst | - | - | - | - | X | - | X | - |
Pyroclastic Plasma (Fire/Energy)
Seeks between Fire and Energy. Already mentioned in the Standard Spells section.
Location: 12000 Z-Token package
Info-Subs: Link
Cysero's Explosive Teleport Booth (Water/Energy)
Seeks between Water and Energy. Already mentioned in the Standard Spells section.
Location: 12000 Z-Token package
Info-Subs: Link
Arctic Tornado (Wind/Ice)
Seeks between Wind and Ice. Already mentioned in the Standard Spells section.
Already mentioned in the Wind section.
Info-Subs: Link
Legion's Massacre (Ice/Darkness)
Seeks between Ice and Darkness. Already mentioned in the Standard Spells section.
Location: 12000 Z-Token package
Info-Subs: Link
Creation Burst (Earth/Light)
Seeks between Earth and Light. Already mentioned in the Standard Spells section.
Location: 12000 Z-Token package
Info-Subs: Link