Elemental Defense[]
Grakma Warhorn[]
MC Fire misc. Reduces Fire damage taken and Boosts CHA (x0.5 Dmg Taken; +35 CHA at 150).
MC: Compresses a Guest and toggle:
- Guest: See Fire section on the Guests page.
- Toggle: Applies a -[BtHMod] Berserk* lean to the player. [BtHMod] = 15.3 at 150. *Similar to a negative BtH lean, reduces BtH but increases damage by x85/(85-[BtHMod]).
Location: Travel Map -> Sail East -> Mt. Thrall -> Hollow's Garage -> I'm Here to Kick Some Demon Tail! -> Grakma Horn Misc Shop (After Finding 2 Horns)
Info-Subs: Link
Amulet of Drakonnan[]
Fire misc. Reduces Fire resistance, boosts INT, and increases Magic blocking (-10% Resist, +50 INT, +9 Blocking at 150).
Location: Speak to Twilly -> Anniversary Events -> The Dragon of Time -> Drakonnan
Info-Subs: Link
Wyrm Knight's Crest[]
MC Fire misc. Reduces Fire damage taken and increases Melee and Magic blocking (x0.5 Dmg Taken; +9 Me Blocking; +10 Ma Blocking at 150).
MC: Compresses Fire skill. Deals Ranged or Magic damage based on player stats. Has 1 hit. Pays 70% damage and attempts to inflict a Power: 2 Fire Burn for 10 turns. This has a -20 Save Bonus, player [DEX/INT]/LUK vs. monster DEX/LUK. Costs 88.52% melee in SP for Ranged and 90.8% melee in SP for Magic (347 Ra; 445 Ma at 150).
Location: Warlic's Shop -> Mastercraft Sets -> Maze of the Mana Dragon! -> Defeat Ancient Mana Dragon -> Dragon Knight's Crest
Info-Subs: Link
Kitsune Mask[]
Fire misc. Reduces Fire damage taken and increases Magic blocking (x0.5 Dmg Taken; +7 Blocking at 150).
Location: Valencia -> Golden Giftboxes -> Common Shop
Info-Subs: Link
Mother's Charm Necklace[]
Neutral misc. Reduces Fire resistance, boosts CHA, and increases Magic blocking (-10% Resist; +25 CHA; +5 Blocking at 150).
Guardian Bonus: Can toggle Fire resist and CHA boost to Ice resist and INT boost.
Location: LTS around Mother's Day.
Info-Subs: Link
Mark of The'Galin[]
MC Neutral misc. Reduces [Element] damage taken, Boosts STR, and increases Melee blocking (x0.5 Dmg Taken; +50 STR; +10 blocking at 150).
MC: Can toggle [Element] between Fire and Darkness.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Tranquility Fountain[]
Water misc. Reduces Water damage taken, and increases Melee blocking and BtH (x0.5 Dmg Taken; +10 Blocking; +10 BtH at 150).
Location: Travel Map -> Sail East -> Kindred Set
Info-Subs: Link
A Favour Repaid[]
MC Neutral misc. Reduces Water damage taken and boosts STR, DEX, and INT (x0.5 Dmg Taken; +50 STR/DEX/INT at 150).
MC: Can toggle between SP and MP upkeep cost.
Location: Frostval 2021 - Part 2
Info-Subs: Link
Brainwreck[]
MC Water misc. Reduces Water damage taken and increases MRM blocking (-50% Dmg Taken; +7 Blocking at 150)
MC: Once per battle, heals 50% melee in SP (196 at 150).
Location: Mogloween -> 2022 Quest: Cauldron Trouble
Info-Subs: Link
Eye of the Sacragon[]
MC Water misc. Reduces Water resistance and increases Magic blocking (-10% Resist; +7 Blocking at 150).
MC: Compresses an Energy spell. Has 4 hits. Pays 50% damage and attempts to inflict a Power: 2.08 Energy Burn for 1 turn for every successful save made (max 4 turns). This has a -10 Save Bonus, player INT/LUK vs. player CHA/LUK. Heals player HP equal to Burn damage. Costs 125% melee in MP (653 at 150).
Location: Travel Map -> Sail East -> Sail Southeast -> Taladosian Set -> Skip Pre-Intro
Info-Subs: Link
Zfinity Gauntlet: Mind[]
MC Water misc. Reduces incoming Water damage and increases Magic blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Sate Mind: Once per battle: Heals 125% melee in MP (653 at 150). Costs 87.5% melee in SP (343 at 150).
- Slake Mind: Once per turn: Heals 125% melee in MP (653 at 150). Costs 6.875% of 0-END HP (203 HP at 150). Cost increases by x1.25 for each time the skill is used in a given battle.
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
Father's Day Tie[]
Neutral misc. Reduces Energy damage taken, boosts STR, and increases Melee blocking (-50% Dmg Taken; +25 STR; +5 Blocking at 150).
Guardian Bonus: Can toggle Energy Dmg reduction and STR boost to Water Dmg reduction and END boost.
Location: LTS around Father's Day.
Info-Subs: Link
Mark of Serenia[]
MC Neutral misc. Reduces [Element] damage taken, Boosts DEX, and increases Melee blocking (x0.5 Dmg Taken; +50 DEX; +10 blocking at 150).
MC: Can toggle [Element] between Water and Light.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Mark of Sylvanus[]
MC Neutral misc. Reduces [Element] damage taken, Boosts END, and increases Ranged blocking (x0.5 Dmg Taken; +50 END; +10 blocking at 150).
MC: Can toggle [Element] between Water and Earth.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Hollow Dragon Amulet[]
MC Wind misc. Reduces Wind damage taken, boosts STR, DEX, and CHA, and increases BtH (x0.5 Dmg Taken; +40 STR/DEX; +50 END; +10 BtH at 150).
Effect: Rather than reducing Wind damage taken directy, heals half of Wind damage taken.
Location: Warlic's Shop -> Mastercraft Sets -> Haunted Dragonlord Set -> Inner Keep
Info-Subs: Link
Lost Talon Vision Shard[]
MC Wind misc. Reduces Wind damage taken and Boosts DEX, END, and LUK (x0.5 Dmg Taken; +50 DEX; +40 END/LUK at 150).
MC: Compresses a toggle that costs 20% melee in SP per turn (78 at 150). After any player normal attack/special/spell attempts to inflict a Power: 2 Wind Siphon (renamed Poison) for 1 turn. This has a +0 Save Bonus, MainStat/LUK vs. END/LUK. Heals player HP equal to Siphon Damage.
Location: Warlic's Shop -> Mastercraft Sets -> Lost Talon Set -> Temple of Four Skies
Info-Subs: Link
Yasakani Jewel[]
MC Wind misc. Reduces Wind damage taken and boosts DEX and CHA (x0.5 Dmg Taken; +50 DEX/CHA at 150).
MC: Player Heal resistance was increased by +10%.
Location: Warlic's Shop -> Mastercraft Sets -> Fujin Set!
Info-Subs: Link
Windter Crown[]
MC Wind misc. Reduces Wind damage take, Boosts CHA, and increases damage (x0.5 Dmg Taken; +50 CHA; +20% Dmg at 150).
MC: Compresses a quickcast skill. Can be used 4 times per battle. Pays 100 MurderKillosity to heal 50% melee in SP.
Note: At the end of a battle, there is a ([RoundsMiscEquipped/TotalBattleRounds]x100)% chance to gain (100x[MonsterPower])% MurderKillosity. Other items in the Windter Warrior set can also generate MurderKillosity in a similar fashion.
Location: N/A
Info-Subs: Link
Father's Day Sock[]
Neutral misc. Reduces Earth damage taken, boosts END, and increases Melee blocking (-50% Dmg Taken; +25 END; +5 Blocking at 150).
Guardian Bonus: Can toggle Earth Dmg reduction and END boost to Wind Dmg reduction and STR boost.
Location: LTS around Father's Day.
Info-Subs: Link
Mark of Loco[]
MC Neutral misc. Reduces [Element] damage taken, Boosts LUK, and increases Magic blocking (x0.5 Dmg Taken; +50 LUK; +10 blocking at 150).
MC: Can toggle [Element] between Wind and Energy.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Horo-Show Void Visor[]
MC Ice misc. Reduces Ice damage taken, boosts END, and increases MRM blocking (x0.5 Dmg Taken; +45 END; +9 Blocking at 148).
FSB: With the matching armor and weapon equipped, reduces Harm and Void damage taken (x0.5 Harm Dmg Taken; x0.75 Void Dmg Taken at 148)
Location: Twilly -> Anniversary Events -> The Dragon of Time -> Treasure Chest (Unlocked completing the BONUS quest).
Info-Subs: Link
Zfinity Gauntlet: Time[]
MC Ice misc. Reduces incoming Ice damage and increases Ranged blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Halt Time: Once per battle: Inflicts Paralyze for 1 turn. Has no save, only monsters with Stun immunity can block this effect. Costs 80.9% melee in SP (317 at 150).
- Slow Time: Once per turn: Attempts to inflict -7.5 BtH Blind and -10.625 MRM DefLoss for 4 turns each. The Blind and DefLoss inflict separately and have a +0 Save Bonus, player MainStat/LUK vs. monster END/LUK. Costs 55% melee in SP (215 at 150).
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
Mother's Charm Necklace[]
Neutral misc. Reduces Fire resistance, boosts CHA, and increases Magic blocking (-10% Resist; +25 CHA; +5 Blocking at 150).
Guardian Bonus: Can toggle Fire resist and CHA boost to Ice resist and INT boost.
Location: LTS around Mother's Day.
Info-Subs: Link
Mark of Falerin[]
MC Neutral misc. Reduces [Element] damage taken, Boosts INT, and increases Ranged blocking (x0.5 Dmg Taken; +50 INT; +10 blocking at 150).
MC: Can toggle [Element] between Ice and Darkness.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Morningstar Helm[]
MC Earth misc. Reduces Earth damage taken, boost DEX, and increases Ranged blocking (x0.5 Dmg Taken; +50 DEX; +10 Blocking at 150).
MC: Breaks the player out of stun-type statuses (Paralyze, Freeze, Petrify, etc.). The first activation of this effect is free, and subsequent activations cost 75% melee in SP (294 at 150).
Location: Travel Map -> Morningstar Set
Info-Subs: Link
Bell Shell[]
Earth misc. Reduces incoming Earth damage (x0.5 Dmg Taken).
Effect: Heals MP based on a percentage of damage dealt (13.5% at 146). Magic attacks heal /0.75, and spell-type attacks heal /2 of this amount.
Location: Travel Map -> Chessmaster Sage -> A Cavernous Chronicle
Info-Subs: Link
Minotaur's Pride[]
Earth misc. Reduces Earth resistance and boosts STR (-10% Resist; +35 STR at 147).
Effect: Player pays -10 MRM and player Melee normal attacks/specials deal x95/85 (x1.11765) damage.
Location: Travel Map -> Sail East -> Travel South -> Legends of Lore (Minotaur Day)
Info-Subs: Link
Zfinity Gauntlet: Space[]
MC Earth misc. Reduces incoming Earth damage and increases Ranged blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Harden Space: Once per battle: Applies +60 MRM Defense Boost for 1 turn. Costs 60% melee in SP (235 at 150).
- Soften Space: Once per turn: Applies a x0.5 All-Element EleShield for 1 turn. Costs 70% melee in SP (274 at 150).
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
Father's Day Sock[]
Neutral misc. Reduces Earth damage taken, boosts END, and increases Melee blocking (-50% Dmg Taken; +25 END; +5 Blocking at 150).
Guardian Bonus: Can toggle Earth Dmg reduction and END boost to Wind Dmg reduction and STR boost.
Location: LTS around Father's Day.
Info-Subs: Link
Mark of Sylvanus[]
MC Neutral misc. Reduces [Element] damage taken, Boosts END, and increases Ranged blocking (x0.5 Dmg Taken; +50 END; +10 blocking at 150).
MC: Can toggle [Element] between Water and Earth.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Mecha Knight Power Core[]
MC Neutral misc. Reduces [Element] damage taken, boosts LUK, increases Magic blocking (x0.5 Dmg Taken; +50 LUK; +10 Blocking at 150).
MC: Can toggle [Element] between Energy and Darkness.
Location: Travel Map -> Sail East -> Mt Thrall -> Hollow's Garage -> I'm here to kick some demon tail -> Demonite Misc Shop (After finding 2 Demonite).
Info-Subs: Link
Shock Collar[]
Energy Misc. Reduces Energy resistance and increases Pet damage (-10% Resist; x1.325 Dmg at 150).
Location: Travel Map -> Chessmaster Saga -> 13. Fallen Fisherman
Info-Subs: Link
Taladosian Pendant[]
MC Energy misc. Reduces Energy damage taken (x0.5 Dmg Taken at 150).
MC: Grants +10 Potence for Berserk, Control, Fear, Panic, Sleep, and The Cold.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info Subs: Link
Zfinity Gauntlet: Power[]
MC Energy misc. Reduces incoming Energy damage and increases melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Replenish Power: Once per battle: Heals 10% of Max HP. This costs 170% melee in SP (666 at 150).
- Crushing Power: Once per turn: Attempts to inflict a +25% damage taken All-Element EleVuln effect for 4 turns. This has a +0 Save Bonus, player [MainStat]/LUK vs. monster END/LUK. Costs 55% melee in SP (215 at 150).
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
Father's Day Tie[]
Neutral misc. Reduces Energy damage taken, boosts STR, and increases Melee blocking (-50% Dmg Taken; +25 STR; +5 Blocking at 150).
Guardian Bonus: Can toggle Energy Dmg reduction and STR boost to Water Dmg reduction and END boost.
Location: LTS around Father's Day.
Info-Subs: Link
Mark of Loco[]
MC Neutral misc. Reduces [Element] damage taken, Boosts LUK, and increases Magic blocking (x0.5 Dmg Taken; +50 LUK; +10 blocking at 150).
MC: Can toggle [Element] between Wind and Energy.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Mark of Lorithia[]
MC Neutral misc. Reduces [Element] damage taken, Boosts CHA, and increases Magic blocking (x0.5 Dmg Taken; +50 CHA; +10 blocking at 150).
MC: Can toggle [Element] between Energy and Light.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Irt of Osiris[]
MC Light misc. Reduces Light damage taken, boosts STR, INT, and END, and increases BtH (x0.5 Dmg Taken; +40 STR/INT; +50 END; +10 BtH at 150).
Effect: Rather than reducing Light damage taken directy, heals half of Light damage taken.
Location: Warlic's Shop -> Mastercraft Sets -> Osiris Set
Info-Subs: Link
Communicant's Wisdom[]
MC Light misc. Reduces Light damage taken and boosts STR and INT (x0.5 Dmg Taken; +50 STR/INT at 150).
Effect: Grants +10 Omni status resistance.
MC: Against Undead, increases reduces damage taken from all elements (including Harm and Void).
Location: Travel Map -> Travel South -> Alnaphar -> Click Rainbow
Info-Subs: Link
Zfinity Gauntlet: Soul[]
MC Light misc. Reduces incoming Light damage and increases Melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Sate Soul: Once per battle: Heals 45% melee in MP (176 at 150).
- Slake Soul: Once per turn: Heals 125% melee in MP (490 at 150). Costs 6.875% of 0-END HP (203 HP at 150). Cost increases by x1.25 for each time the skill is used in a given battle.
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
QuadForce[]
MC Light misc. Reduces Light damage taken, boosts LUK, and increases damage (x0.5 Dmg Taken; +50 LUK; +20% Dmg)
MC: Compresses 4 toggles. Each toggle pays [SPCost] per turn to set* STR, DEX, INT, and/or CHA to 250 (SPCost = 236 at 150). *Note: "Set" means that normal stat boosts from miscs/shields/armors won't apply while active, only status-based stat boosts will work.
Location: N/A
Info-Subs: Link (Listed SP cost formula is outdated).
Angel Bells[]
MC Light misc. Reduces Light damage taken, Boosts CHA, and increases MRM blocking (x0.5 Dmg Taken; +50 CHA; +5 MeRa Blocking; +6 Ma Blocking at 150).
MC: Compresses a Guest, see Light section on the Guests page.
Location: Frostval 2015 Portal Painting -> Gift Delivery!
Info-Subs: Link
Mother's Charm Earrings[]
Neutral misc. Reduces Light resistance, boosts INT, and increases Magic blocking (-10% Resist; +25 INT; +5 Blocking at 150).
Guardian Bonus: Can toggle Light resist and INT boost to Darkness resist and CHA boost.
Location: LTS around Mother's Day.
Info-Subs: Link
Mark of Lorithia[]
MC Neutral misc. Reduces [Element] damage taken, Boosts CHA, and increases Magic blocking (x0.5 Dmg Taken; +50 CHA; +10 blocking at 150).
MC: Can toggle [Element] between Energy and Light.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Mecha Knight Power Core[]
MC Neutral misc. Reduces [Element] damage taken, boosts LUK, increases Magic blocking (x0.5 Dmg Taken; +50 LUK; +10 Blocking at 150).
MC: Can toggle [Element] between Energy and Darkness.
Location: Travel Map -> Sail East -> Mt Thrall -> Hollow's Garage -> I'm here to kick some demon tail -> Demonite Misc Shop (After finding 2 Demonite).
Info-Subs: Link
Shattered Horizon[]
MC Darkness misc. Reduces Darkness damage taken and boosts INT, END, and LUK (x0.5 Dmg Taken; +50 INT; +35 END/LUK at 150).
Effect: Rather than reducing Darkness damage taken directy, heals half of Darkness damage taken.
MC: Attempts to inflict a x0.916 damage taken Panic effect until the monster makes a save every time player takes Darkness hits. This has a +0 Save Bonus, player INT/LUK vs. monster CHA/LUK.
Location: Warlic's Shop -> Quests -> Dragonlorn Keep -> Darker Memories
Info-Subs: Link
Shikyo Mask[]
Darkness misc. Reduces Darkness damage taken and increases Magic blocking (x0.5 Dmg Taken; +7 Blocking at 150).
Location: Valencia -> Golden Giftboxes -> Common Shop
Info-Subs: Link
13th Mask[]
Darkness misc. Reduces Darkness damage taken and increases BtH (x0.5 Dmg Taken; +7 BtH at 150).
Location: Valencia -> Golden Giftboxes -> Common Shop
Info-Subs: Link
Mother's Charm Earrings[]
Neutral misc. Reduces Light resistance, boosts INT, and increases Magic blocking (-10% Resist; +25 INT; +5 Blocking at 150).
Guardian Bonus: Can toggle Light resist and INT boost to Darkness resist and CHA boost.
Location: LTS around Mother's Day.
Info-Subs: Link
Mark of Falerin[]
MC Neutral misc. Reduces [Element] damage taken, Boosts INT, and increases Ranged blocking (x0.5 Dmg Taken; +50 INT; +10 blocking at 150).
MC: Can toggle [Element] between Ice and Darkness.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
Mark of The'Galin[]
MC Neutral misc. Reduces [Element] damage taken, Boosts STR, and increases Melee blocking (x0.5 Dmg Taken; +50 STR; +10 blocking at 150).
MC: Can toggle [Element] between Fire and Darkness.
Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!
Info-Subs: Link
ZardAde[]
Neutral misc. Reduces damage taken and boosts STR (x0.6 Dmg Taken; +40 STR at 150).
Effect: Reduces damage taken from the element that the player is first hit with during the monster's turn. All further monster attacks are reduced by the multiplier listed above. The element that the misc defends against can change mulitple times per battle, but only once per monster turn.
Location: Blarney -> Past Blarney Rewards
Info-Subs: Link
Cyclop's Eye[]
Neutral Misc. Reduces damage taken (x0.6 Dmg Taken at 145).
Effect: Reduces damage taken from the element that the player is first hit with during the monster's turn. All further monster attacks are reduced by the multiplier listed above. The element that the misc defends against can change mulitple times per battle, but only once per monster turn.
Location: Travel Map -> Sail East -> Travel South -> Legends of Lore:Cyclops Day
Info-Subs: Link
Communicant's Wisdom[]
MC Light misc. Reduces Light damage taken and boosts STR and INT (x0.5 Dmg Taken; +50 STR/INT at 150).
Effect: Grants +10 Omni status resistance.
MC: Against Undead, increases reduces damage taken from all elements (including Harm and Void).
Location: Travel Map -> Travel South -> Alnaphar -> Click Rainbow
Info-Subs: Link
Mana Trap[]
MC Neutral Misc. Reduces Magic damage taken, Boosts DEX and LUK, and increase Magic blocking (x0.45 Dmg Taken; +40 DEX/LUK; +10 Defense at 150).
MC: When monster use MP to cast spells, performs a counter attack that deals Harm damage equal to [MPSpent]/[MPCost]x[Dmg]. Where [MPCost] = (38.1 + 2.3375x[MobLvl] + 0.01125x[MobLvl]^2), and [Dmg] = 539.781 at 150.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info-Subs: Link
Necromancer Minion Helmets[]
MC [Element] miscs. Reduces [Element] damage taken and boosts INT, CHA, and END (x0.5 Dmg Taken; +50 INT/CHA; +30 END at 150).
Effect: After any player or pet attack attempts to inflict either a Burn or Bleed effect depending on Helmet Variant:
- Burn: Attempts to inflict a Power: [BurnPow] [Element] Burn for 1 turn. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster DEX/LUK.
- Bleed: Attempts to inflict a Power: [BleedPow] Bleed effect until the monster makes a save. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster END/LUK.
Set Bonus: Save Bonus on the Burn/Bleed is -20 if wearing the Necromancer Class Armor.
Notes:
- [MajorStat] = MainStat for Players, and CHA for Pets.
- [BurnPow] = 20/7 for Players, and 8/7 for Pets at lv150.
- [BleedPow] = 1/7 for Players, and 2/35 for Pets at lv150
- [Element] See table below:
| Variant | Element | Status | Cost Type |
|---|---|---|---|
| Undead Knight | Darkness | Bleed | Gold |
| Archfiend Deathlord | Fire | Bleed | Token |
| Legion Warlord | Ice | Bleed | Token |
| Deathwalker | Darkness | Burn | Token |
| Infernal Lieutenant | Fire | Burn | Gold |
| Celestial Avenger | Light | Burn | Token |
Location: Travel Map -> Obsidia's Lair -> Necromancer Gear
Info-Subs: Link
Offensive Miscs[]
Blood Contract[]
Neutral misc. Increases damage (x1.2 at 150).
Note: Rather than a traditional upkeep cost, player takes x(1.6/1.4) damage to pay for the above effect.
Location: 7500 Z-Token Package
Info-Subs: Link
QuadForce[]
MC Light misc. Reduces Light damage taken, boosts LUK, and increases damage (x0.5 Dmg Taken; +50 LUK; +20% Dmg)
MC: Compresses 4 toggles. Each toggle pays [SPCost] per turn to set* STR, DEX, INT, and/or CHA to 250 (SPCost = 236 at 150). *Note: "Set" means that normal stat boosts from miscs/shields/armors won't apply while active, only status-based stat boosts will work.
Location: N/A
Info-Subs: Link (Listed SP cost formula is outdated).
Windter Crown[]
MC Wind misc. Reduces Wind damage take, Boosts CHA, and increases damage (x0.5 Dmg Taken; +50 CHA; +20% Dmg at 150).
MC: Compresses a quickcast skill. Can be used 4 times per battle. Pays 100 MurderKillosity to heal 50% melee in SP.
Note: At the end of a battle, there is a ([RoundsMiscEquipped/TotalBattleRounds]x100)% chance to gain (100x[MonsterPower])% MurderKillosity. Other items in the Windter Warrior set can also generate MurderKillosity in a similar fashion.
Location: N/A
Info-Subs: Link
Mastery Emblems[]
Neutral misc. Increases normal attack/special damage (x1.19 Dmg at 145).
Note: Misc only works when used with the relevant type of weapon (e.g., Sword Master Emblem only works with Swords).
| Version | Location |
|---|---|
| Sword / Axe | Yulgar's Inn -> Yulgar -> Shopping -> Beginner/Intermediate/Advanced -> Shields |
| Staff / Wand | Warlic's Shop -> Buy Magic Equipment -> Beginner/Expert Equipment |
| Spear / Bow | Robina's Shop -> Basic/Advanced Shop |
Info-Subs: Link (Replace Axe w/ relevant weapon type.)
Grakma Warhorn[]
MC Fire misc. Reduces Fire damage taken and boosts CHA (x0.5 Dmg Taken; +35 CHA at 150).
MC: Compresses a Guest and toggle:
Guest: See Fire section on the Guests page.
Toggle: Applies a -[BtHMod] Berserk* lean to the player. [BtHMod] = 15.3 at 150. *Similar to a negative BtH lean, reduces BtH but increases damage by x85/(85-[BtHMod]).
Location: Travel Map -> Sail East -> Mt. Thrall -> Hollow's Garage -> I'm Here to Kick Some Demon Tail! -> Grakma Horn Misc Shop (After Finding 2 Horns)
Info-Subs: Link
Prime Chaos Orb[]
MC Neutral misc. Boosts CHA and LUK (+45 CHA; +30 LUK at 150).
MC: Compresses a quickcast skill that has 2 effects both of which require a save. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. If successful applies the following effects:
- Element Scramble: Scrambles the monster's standard 8 elemental resistances.
- Monster Damage Lean: Applies a damage lean to the monster. This causes the monster to deal increased damage but also take more damage from all damage sources. Each successful infliction of this effect applies a x(1+ [0.1 x Uses]) Damage Dealt/Damage Taken lean.
Note: The first activation of the above effect is "free", however subsequent activations "lockout" certain player actions/menus. Currently the following can be locked-out: Normal Attacks (includes weapon-skills), Spells + Class Skills, Changing Weapons, Changing Armors + Shield, Changing Pets, Changing Miscs + Using Potions. The category that is locked-out is random, and the misc cannot be used anymore if the Miscs/Potions category is chosen. This means that a maximum 7 activations can happen in a single turn if the Misc/Potion category is chosen last.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Hollow Dragon Amulet[]
MC Wind misc. Reduces Wind damage taken, boosts STR, DEX, and CHA, and increases BtH (x0.5 Dmg Taken; +40 STR/DEX; +50 END; +10 BtH at 150).
Effect: Rather than reducing Wind damage taken directy, heals half of Wind damage taken.
Location: Warlic's Shop -> Mastercraft Sets -> Haunted Dragonlord Set -> Inner Keep
Info-Subs: Link
Irt of Osiris[]
MC Light misc. Reduces Light damage taken, boosts STR, INT, and END, and increases BtH (x0.5 Dmg Taken; +40 STR/INT; +50 END; +10 BtH at 150).
Effect: Rather than reducing Light damage taken directy, heals an equivalent percentage of Light damage taken.
Location: Warlic's Shop -> Mastercraft Sets -> Osiris Set
Info-Subs: Link
Minotaur's Pride[]
Earth misc. Reduces Earth resistance and boosts STR (-10% Resist; +35 STR at 147).
Effect: Player pays -10 MRM and player Melee normal attacks/specials deal x95/85 (x1.11765) damage.
Location: Travel Map -> Sail East -> Travel South -> Legends of Lore (Minotaur Day)
Info-Subs: Link
Samukematsuri Oni Mask[]
MC Fire misc. Boosts STR, END, LUK, and CHA (+50 STR/END/LUK; +20 CHA at 150).
MC: After each player hit, attempts to inflict a Power: 2.2 Fire Burn for 1 turn. This has a +0 Save Bonus, player MainStat/LUK vs. monster DEX/LUK.
Location: Guardian Giftboxen 2017 Rare
Info-Subs: Link
Hollow Dragon Amulet[]
MC Wind misc. Reduces Wind damage taken, boosts STR, DEX, and CHA, and increases BtH (x0.5 Dmg Taken; +40 STR/DEX; +50 END; +10 BtH at 150).
Effect: Rather than reducing Wind damage taken directy, heals half of Wind damage taken.
Location: Warlic's Shop -> Mastercraft Sets -> Haunted Dragonlord Set -> Inner Keep
Info-Subs: Link
Lost Talon Vision Shard[]
MC Wind misc. Reduces Wind damage taken and Boosts DEX, END, and LUK (x0.5 Dmg Taken; +50 DEX; +40 END/LUK at 150).
MC: Compresses a toggle that costs 20% melee in SP per turn (78 at 150). After any player normal attack/special/spell attempts to inflict a Power: 2 Wind Siphon (renamed Poison) for 1 turn. This has a +0 Save Bonus, MainStat/LUK vs. END/LUK. Heals player HP equal to Siphon Damage.
Location: Warlic's Shop -> Mastercraft Sets -> Lost Talon Set -> Temple of Four Skies
Info-Subs: Link
Celestial Phoenix Feather[]
MC Fire misc. Grants DEX and END (+50 DEX/END at 150).
Effect: At the end of the player's turn, attempts to inflict either a Fire EleVuln effect or a Choke effect for 1 turn (EleVuln = x142% and Choke = x0.58 at 150). Both have a +10 Save Bonus, player DEX/LUK vs. monster END/LUK.
MC: Can toggle between inflicting EleVuln and Choke.
Location: Guardian Tower -> The Void -> Challenges -> Avian Trio.
Info-Subs: Link
Sunburst Amulet[]
MC Fire misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).
Effect: Grants +20 Burn potence.
MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Fire Burn for 5 turns. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. Costs 133.33% melee in SP for Melee/Ranged and 166.67% melee in SP for Magic (523 MeRa; 653 Ma at 150).
Location: SnuggleFest -> Last Resort
Info-Subs: Link
Irt of Osiris[]
MC Light misc. Reduces Light damage taken, boosts STR, INT, and END, and increases BtH (x0.5 Dmg Taken; +40 STR/INT; +50 END; +10 BtH at 150).
Effect: Rather than reducing Light damage taken directy, heals an equivalent percentage of Light damage taken.
Location: Warlic's Shop -> Mastercraft Sets -> Osiris Set
Info-Subs: Link
Warlic Oblivion Sphere[]
MC Neutral misc. Boosts INT and LUK, and increases Magic blocking (+50 INT/LUK, +9 Blocking at 150).
MC: At the end of the player's turn, attempts to inflict a Mindlock* effect on the monster for 1 turn. This has +0 Save Bonus, player INT/LUK vs. monster CHA/INT.
- The Mindlock effect sets the monster's MP to 0 for a specified duration. This instance of the effect does not show up in the status panel.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Shattered Horizon[]
MC Darkness misc. Reduces Darkness damage taken and boosts INT, END, and LUK (x0.5 Dmg Taken; +50 INT; +35 END/LUK at 150).
Effect: Rather than reducing Darkness damage taken directy, heals half of Darkness damage taken.
MC: Attempts to inflict a x0.916 damage taken Panic effect until the monster makes a save every time player takes Darkness hits. This has a +0 Save Bonus, player INT/LUK vs. monster CHA/LUK.
Location: Warlic's Shop -> Quests -> Dragonlorn Keep -> Darker Memories
Info-Subs: Link
Necromancer Minion Helmets[]
MC [Element] miscs. Reduces [Element] damage taken and boosts INT, CHA, and END (x0.5 Dmg Taken; +50 INT/CHA; +30 END at 150).
Effect: After any player or pet attack attempts to inflict either a Burn or Bleed effect depending on Helmet Variant:
- Burn: Attempts to inflict a Power: [BurnPow] [Element] Burn for 1 turn. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster DEX/LUK.
- Bleed: Attempts to inflict a Power: [BleedPow] Bleed effect until the monster makes a save. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster END/LUK.
Set Bonus: Save Bonus on the Burn/Bleed is -20 if wearing the Necromancer Class Armor.
Notes:
- [MajorStat] = MainStat for Players, and CHA for Pets.
- [BurnPow] = 20/7 for Players, and 8/7 for Pets at lv150.
- [BleedPow] = 1/7 for Players, and 2/35 for Pets at lv150
- [Element] See table below:
| Variant | Element | Status | Cost Type |
|---|---|---|---|
| Undead Knight | Darkness | Bleed | Gold |
| Archfiend Deathlord | Fire | Bleed | Token |
| Legion Warlord | Ice | Bleed | Token |
| Deathwalker | Darkness | Burn | Token |
| Infernal Lieutenant | Fire | Burn | Gold |
| Celestial Avenger | Light | Burn | Token |
Location: Travel Map -> Obsidia's Lair -> Necromancer Gear
Info-Subs: Link
Amulet of Drakonnan[]
Fire misc. Reduces Fire resistance, boosts INT, and increases Magic blocking (-10% Resist, +50 INT, +9 Blocking at 150).
Location: Speak to Twilly -> Anniversary Events -> The Dragon of Time -> Drakonnan
Info-Subs: Link
Aria's Rattle[]
Neutral misc. Increases Pet damage and BtH (+45% Dmg; +8 BtH at 150)
Location: Aprils Fools -> 2014: Babes of Battleon
Info-Subs: Link
Shock Collar[]
Energy Misc. Reduces Energy resistance and increases Pet damage (-10% Resist; x1.325 Dmg at 150).
Location: Travel Map -> Chessmaster Saga -> 13. Fallen Fisherman
Info-Subs: Link
Summoning Stone[]
MC Neutral misc. Boosts CHA and LUK, and increases MRM blocking (+40 CHA/LUK; +8 Blocking at 150).
MC: Can toggle between the following effects:
- Guest Damage: Guests deal +[GuestDmg]% damage (GuestDmg = 26.7 at 150).
- Counter Damage: Deals [CounterDmg]% melee Harm damage based on [HitsBlocked/HitsAttempts] after the monster attacks (CounterDmg = 90.7 at 150).
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Optico[]
MC Neutral misc. Boosts LUK (+50 LUK at 150).
Effect: Grants +10 Omni status potence.
MC: Compresses a quickcast skill. Pays -6 MRM + -8.5 BtH and grants +6 Pet Hypercritical effect for 1 turn.
Location: Yulgar's Inn -> Devourer Saga -> The Beacon
Info-Subs: Link
Clever Disguise[]
MC Neutral misc. Reduces monster BtH and boosts CHA and LUK (-4 BtH; +40 CHA/LUK at 150).
MC: Compresses a skill. Grants Celerity to the player's Pet and Guest. Costs the player's turn and 25% melee in SP (98 at 150).
Location: April Fools -> 2020 Quest.
Info-Subs: Link
Necromancer Minion Helmets[]
MC [Element] miscs. Reduces [Element] damage taken and boosts INT, CHA, and END (x0.5 Dmg Taken; +50 INT/CHA; +30 END at 150).
Effect: After any player or pet attack attempts to inflict either a Burn or Bleed effect depending on Helmet Variant:
- Burn: Attempts to inflict a Power: [BurnPow] [Element] Burn for 1 turn. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster DEX/LUK.
- Bleed: Attempts to inflict a Power: [BleedPow] Bleed effect until the monster makes a save. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster END/LUK.
Set Bonus: Save Bonus on the Burn/Bleed is -20 if wearing the Necromancer Class Armor.
Notes:
- [MajorStat] = MainStat for Players, and CHA for Pets.
- [BurnPow] = 20/7 for Players, and 8/7 for Pets at lv150.
- [BleedPow] = 1/7 for Players, and 2/35 for Pets at lv150
- [Element] See table below:
| Variant | Element | Status | Cost Type |
|---|---|---|---|
| Undead Knight | Darkness | Bleed | Gold |
| Archfiend Deathlord | Fire | Bleed | Token |
| Legion Warlord | Ice | Bleed | Token |
| Deathwalker | Darkness | Burn | Token |
| Infernal Lieutenant | Fire | Burn | Gold |
| Celestial Avenger | Light | Burn | Token |
Location: Travel Map -> Obsidia's Lair -> Necromancer Gear
Info-Subs: Link
Sunburst Amulet[]
MC Fire misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).
Effect: Grants +20 Burn potence.
MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Fire Burn for 5 turns. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. Costs 133.33% melee in SP for Melee/Ranged and 166.67% melee in SP for Magic (523 MeRa; 653 Ma at 150).
Location: SnuggleFest -> Last Resort
Info-Subs: Link
Venomjade Crown[]
MC Neutral misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).
Effect: Grants +20 Poison potence.
MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Harm Poison for 5 turns. This has a -20 Save Bonus, player MainStat/LUK vs. monster CHA/LUK. Costs 133.33% melee in SP for Melee/Ranged and 166.67% melee in SP for Magic (523 MeRa; 653 Ma at 150).
Location: SnuggleFest -> Last Resort
Info-Subs: Link
Utility Miscs[]
Essence Orb[]
MC Neutral misc.
Effect: Quickcast skill. Converts 25% melee in HP to 22.5% melee in MP. (75 HP*; 88.98 MP at 150). Note: Uses old HP costs.
MC: Has an 8% chance to instead heal 36.5625% melee in MP (144.59 SP at 150).
Location: Guardian Tower -> Guardian Shop
Info-Subs: Link
Zfinity Gauntlet: Soul[]
MC Light misc. Reduces incoming Light damage and increases Melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Sate Soul: Once per battle: Heals 45% melee in MP (176 at 150).
- Slake Soul: Once per turn: Heals 125% melee in MP (490 at 150). Costs 6.875% of 0-END HP (203 HP at 150). Cost increases by x1.25 for each time the skill is used in a given battle.
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
Windter Crown[]
MC Wind misc. Reduces Wind damage take, Boosts CHA, and increases damage (x0.5 Dmg Taken; +50 CHA; +20% Dmg at 150).
MC: Compresses a quickcast skill. Can be used 4 times per battle. Pays 100 MurderKillosity to heal 50% melee in SP.
Note: At the end of a battle, there is a ([RoundsMiscEquipped/TotalBattleRounds]x100)% chance to gain (100x[MonsterPower])% MurderKillosity. Other items in the Windter Warrior set can also generate MurderKillosity in a similar fashion.
Location: N/A
Info-Subs: Link
AQ's 16th Birthday Cupcake[]
MC Earth misc. Reduces incoming Earth damage and increases MRM blocking (-50% Dmg Taken; +7 Blocking at 150).
MC: Compresses a quickcast skill. Once per battle: Heals 75% melee in SP (~294 at 150).
Location: Limited Time Shop Rare
Info-Subs: Link
Brainwreck[]
MC Water misc. Reduces Water damage taken and increases MRM blocking (-50% Dmg Taken; +7 Blocking at 150)
MC: Once per battle, heals 50% melee in SP (~196 at 150).
Location: Mogloween -> 2022 Quest: Cauldron Trouble
Info-Subs: Link
Discount Mogloween Candy Bag[]
MC Neutral Misc.
Effect: Quickcast skill. Twice per turn: Converts 50% melee in MP to 45% melee in HP (261 MP; 158 HP).
MC: Has an 8% chance to heal 73.125% melee in HP (257 HP at 150).
Location: Valencia -> Golden Giftboxes -> Rare Shop Rare
Info-Subs: Link
Bell Shell[]
Earth misc. Reduces incoming Earth damage (x0.5 Dmg Taken).
Effect: Heals MP based on a percentage of damage dealt (13.5% at 146). Magic attacks heal /0.75, and spell-type attacks heal /2 of this amount.
Location: Travel Map -> Chessmaster Sage -> A Cavernous Chronicle
Info-Subs: Link
Zfinity Gauntlet: Power[]
MC Energy misc. Reduces incoming Energy damage and increases melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Replenish Power: Once per battle: Heals 10% of Max HP. This costs 170% melee in SP (666 at 150). Note: Heal only viable w/ 250 END.
- Crushing Power: Once per turn: Attempts to inflict a +25% damage taken All-Element EleVuln effect for 4 turns. This has a +0 Save Bonus, player [MainStat]/LUK vs. monster END/LUK. Costs 55% melee in SP (215 at 150).
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
Pixel Ether []
MC Energy misc.
Effect: Quickcast skill. Converts 25% melee in SP to 22.5% melee in MP. (98 SP; 118 MP at 150).
MC: Has an 8% chance to instead heal 36.5625% melee in MP (191 MP at 150).
Location: Guardian Giftboxes 2014 Rare
Info-Subs: Link
Zfinity Gauntlet: Mind[]
MC Water misc. Reduces incoming Water damage and increases Magic blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Sate Mind: Once per battle: Heals 125% melee in MP (653 at 150). Costs 87.5% melee in SP (343 at 150).
- Slake Mind: Once per turn: Heals 125% melee in MP (653 at 150). Costs 6.875% of 0-END HP (203 HP at 150). Cost increases by x1.25 for each time the skill is used in a given battle.
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
Rejuvenating Necklace[]
Neutral Misc. Increases Magic blocking (+10 Blocking at 150).
Effect: Heals MP based on a percentage of damage dealt (21.7% at 146). Magic attacks heal /0.75, and spell-type attacks heal /2 of this amount.
Location: Travel Map -> Sail East -> Travel South -> Legends of Lore (Naga Day)
Info-Subs: Link
Shadowfeeder Pendant[]
MC Neutral misc.
Effect: Converts MP to SP ever turn while the misc is equipped (69 MP; 42 SP at 145).
MC: Compresses a quickcast skill. Attempts to apply Celerity to the player's side for 1 turn. This has a +0 Save Bonus, player VStat/LUK vs. monster INT/LUK. Costs 60% melee in SP, or 84% melee in SP if a pet is equipped (221 No Pet; 309 Pet at 145).
Location: Travel Map -> Travel East -> Travel South -> Ultimon's Fortress -> Ultimon's Fortress Part 3
Info-Subs: Link
QuadForce[]
MC Light misc. Reduces Light damage taken, boosts LUK, and increases damage (x0.5 Dmg Taken; +50 LUK; +20% Dmg)
MC: Compresses 4 toggles. Each toggle pays [SPCost] per turn to set* STR, DEX, INT, and/or CHA to 250 (SPCost = 236 at 150). *Note: "Set" means that normal stat boosts from miscs/shields/armors won't apply while active, only status-based stat boosts will work.
Location: N/A
Info-Subs: Link (Listed SP cost formula is outdated).
Zfinity Gauntlet: Time[]
MC Ice misc. Reduces incoming Ice damage and increases Ranged blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Halt Time: Once per battle: Inflicts Paralyze for 1 turn. Has no save, only monsters with Stun immunity can block this effect. Costs 80.9% melee in SP (317 at 150).
- Slow Time: Once per turn: Attempts to inflict -7.5 BtH Blind and -10.625 MRM DefLoss for 4 turns each. The Blind and DefLoss inflict separately and have a +0 Save Bonus, player MainStat/LUK vs. monster END/LUK. Costs 55% melee in SP (215 at 150).
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
Zfinity Gauntlet: Power[]
MC Energy misc. Reduces incoming Energy damage and increases melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Replenish Power: Once per battle: Heals 10% of Max HP. This costs 170% melee in SP (666 at 150).
- Crushing Power: Once per turn: Attempts to inflict a +25% damage taken All-Element EleVuln effect for 4 turns. This has a +0 Save Bonus, player [MainStat]/LUK vs. monster END/LUK. Costs 55% melee in SP (215 at 150).
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
2021 Olympax Gold/Silver/Bronze/Unity Medal[]
MC Neutral misc. Increases [Element] damage and boosts CHA and END (+20% Dmg; +50 CHA/END at 150).
Effect: [Element] matches the player's Paxian Clan.
MC: Compresses 2 quickcast skills. Only one skill can be used per turn:
- Imbue: Applies an [Element] Imbue and player [Element] normal attacks/specials deals +25% damage for 2 turns.
- Empower: Applies an x1.25 [Element] EleEmpower effect for 2 turns.
Location: Travel Map > Sail East -> Paxia Clans -> The Olympax (Dot under "Mecha War!")
Info-Subs: Link
Celestial Phoenix Feather[]
MC Fire misc. Grants DEX and END (+50 DEX/END at 150).
Effect: At the end of the player's turn, attempts to inflict either a Fire EleVuln effect or a Choke effect for 1 turn (EleVuln = x142% and Choke = x0.58 at 150). Both have a +10 Save Bonus, player DEX/LUK vs. monster END/LUK.
MC: Can toggle between inflicting EleVuln and Choke.
Location: Guardian Tower -> The Void -> Challenges -> Avian Trio.
Info-Subs: Link
Sunburst Amulet[]
MC Fire misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).
Effect: Grants +20 Burn potence.
MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Fire Burn for 5 turns. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. Costs 133.33% melee in SP for Melee/Ranged and 166.67% melee in SP for Magic (523 MeRa; 653 Ma at 150).
Location: SnuggleFest -> Last Resort
Info-Subs: Link
Venomjade Crown[]
MC Neutral misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).
Effect: Grants +20 Poison potence.
MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Harm Poison for 5 turns. This has a -20 Save Bonus, player MainStat/LUK vs. monster CHA/LUK. Costs 133.33% melee in SP for Melee/Ranged and 166.67% melee in SP for Magic (523 MeRa; 653 Ma at 150).
Location: SnuggleFest -> Last Resort
Info-Subs: Link
Eye of the Sacragon[]
MC Water misc. Reduces Water resistance and increases Magic blocking (-10% Resist; +7 Blocking at 150).
MC: Compresses an Energy spell. Has 4 hits. Pays 50% damage and attempts to inflict a Power: 2.08 Energy Burn for 1 turn for every successful save made (max 4 turns). This has a -10 Save Bonus, player INT/LUK vs. player CHA/LUK. Heals player HP equal to Burn damage. Costs 125% melee in MP (653 at 150).
Location: Travel Map -> Sail East -> Sail Southeast -> Taladosian Set -> Skip Pre-Intro
Info-Subs: Link
Wyrm Knight's Crest[]
MC Fire misc. Reduces Fire damage taken and increases Melee and Magic blocking (x0.5 Dmg Taken; +9 Me Blocking; +10 Ma Blocking at 150).
MC: Compresses Fire skill. Deals Ranged or Magic damage based on player stats. Has 1 hit. Pays 70% damage and attempts to inflict a Power: 2 Fire Burn for 10 turns. This has a -20 Save Bonus, player [DEX/INT]/LUK vs. monster DEX/LUK. Costs 88.52% melee in SP for Ranged and 90.8% melee in SP for Magic (347 Ra; 445 Ma at 150).
Location: Warlic's Shop -> Mastercraft Sets -> Maze of the Mana Dragon! -> Defeat Ancient Mana Dragon -> Dragon Knight's Crest
Info-Subs: Link
Optico[]
MC Neutral misc. Boosts LUK (+50 LUK at 150).
Effect: Grants +10 Omni status potence.
MC: Compresses a quickcast skill. Pays -6 MRM + -8.5 BtH and grants +6 Pet Hypercritical effect for 1 turn.
Location: Yulgar's Inn -> Devourer Saga -> The Beacon
Info-Subs: Link
Communicant's Wisdom[]
MC Light misc. Reduces Light damage taken and boosts STR and INT (x0.5 Dmg Taken; +50 STR/INT at 150).
Effect: Grants +10 Omni status resistance.
MC: Against Undead, increases reduces damage taken from all elements (including Harm and Void).
Location: Travel Map -> Travel South -> Alnaphar -> Click Rainbow
Info-Subs: Link
Cracked Ornament[]
Neutral Misc.
Effect: Grants +10 Omni status Potence.
Note: This is still available for owners of the portal painting.
Location: Frostval Portal Painting 2017 -> Finale [Last Quest]
Info-Subs: Link
Sunburst Amulet[]
MC Fire misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).
Effect: Grants +20 Burn potence.
MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Fire Burn for 5 turns. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. Costs 133.33% melee in SP for Melee/Ranged and 166.67% melee in SP for Magic (523 MeRa; 653 Ma at 150).
Location: SnuggleFest -> Last Resort
Info-Subs: Link
Venomjade Crown[]
MC Neutral misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).
Effect: Grants +20 Poison potence.
MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Harm Poison for 5 turns. This has a -20 Save Bonus, player MainStat/LUK vs. monster CHA/LUK. Costs 133.33% melee in SP for Melee/Ranged and 166.67% melee in SP for Magic (523 MeRa; 653 Ma at 150).
Location: SnuggleFest -> Last Resort
Info-Subs: Link
Taladosian Pendant[]
MC Energy misc. Reduces Energy damage taken (x0.5 Dmg Taken at 150).
MC: Grants +10 Potence for Berserk, Control, Fear, Panic, Sleep, and The Cold.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info Subs: Link
Frostgale's Remorse[]
MC Neutral misc. Boosts DEX, and increases [Element] damage (+50 DEX; +22% Dmg at 150).
Effect: Grants +20 [Status] potence.
MC: Can toggle [Status] and [Element] between Freeze + Ice, and Paralyze + Wind.
Location: Warlic's Shop -> Mastercraft Sets -> Frostgale Set -> Part 3 -> Misc Shop
Info-Subs: Link
Zfinity Gauntlet: Space[]
MC Earth misc. Reduces incoming Earth damage and increases Ranged blocking (x0.5 Dmg Taken; +7 Blocking at 150).
MC: Compresses 2 quickcast skills:
- Harden Space: Once per battle: Applies +60 MRM Defense Boost for 1 turn. Costs 60% melee in SP (235 at 150).
- Soften Space: Once per turn: Applies a x0.5 All-Element EleShield for 1 turn. Costs 70% melee in SP (274 at 150).
Location: LTS in August/September.
Info-Subs: Link
Info-Subs - Update: Link
L'ouie[]
Neutral misc. Increases MRM blocking (+10 Blocking at 150).
Free Effect: Toggles to apply a -10 BtH lean to the monster.
Effect: Deals 60% melee Harm damage based on [HitsBlocked/HitsAttempts] after the monster attacks. If the above Free Effect is active, the damage is reduced to 42.857% melee.
Location: Yulgar's Inn -> Devourer Saga -> The Beacon
Info-Subs: Link
Hairmuffs[]
MC Energy misc. Reduces Energy damage taken and increases MRM blocking (x0.5 Dmg Taken; +4 Blocking at 150).
Effect: At the end of the player's turn, attempts to apply a -[BtHMod] Berserk* lean to the monster. This has a +0 Save Bonus, player VStat/LUK vs. monster INT/LUK. [BtHMod] = 25.3 at 150.
- Similar to a negative BtH lean, reduces BtH but increases damage by x85/(85-[BtHMod]).
Location: Yulgar's Inn -> Yulgar -> Memorial Shop
Info-Subs: Link
Summoning Stone[]
MC Neutral misc. Boosts CHA and LUK, and increases MRM blocking (+40 CHA/LUK; +8 Blocking at 150).
MC: Can toggle between the following effects:
- Guest Damage: Guests deal +[GuestDmg]% damage (GuestDmg = 26.7 at 150).
- Counter Damage: Deals [CounterDmg]% melee Harm damage based on [HitsBlocked/HitsAttempts] after the monster attacks (CounterDmg = 90.7 at 150).
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Excelsior Elixir[]
Neutral misc. Grants +8 MRM defenses.
Location: Yulgar's Inn -> Yulgar -> Memorial Shop
Info-Subs: Link
Angel Bells[]
MC Light misc. Reduces Light damage taken, Boosts CHA, and increases MRM blocking (x0.5 Dmg Taken; +50 CHA; +5 MeRa Blocking; +6 Ma Blocking at 150).
MC: Compresses a Guest, see Light section on the Guests page.
Location: Frostval 2015 Portal Painting -> Gift Delivery!
Info-Subs: Link
Necromancer Minion Helmets[]
MC [Element] miscs. Reduces [Element] damage taken and boosts INT, CHA, and END (x0.5 Dmg Taken; +50 INT/CHA; +30 END at 150).
Effect: After any player or pet attack attempts to inflict either a Burn or Bleed effect depending on Helmet Variant:
- Burn: Attempts to inflict a Power: [BurnPow] [Element] Burn for 1 turn. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster DEX/LUK.
- Bleed: Attempts to inflict a Power: [BleedPow] Bleed effect until the monster makes a save. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster END/LUK.
Set Bonus: Save Bonus on the Burn/Bleed is -20 if wearing the Necromancer Class Armor.
Notes:
- [MajorStat] = MainStat for Players, and CHA for Pets.
- [BurnPow] = 20/7 for Players, and 8/7 for Pets at lv150.
- [BleedPow] = 1/7 for Players, and 2/35 for Pets at lv150
- [Element] See table below:
| Variant | Element | Status | Cost Type |
|---|---|---|---|
| Undead Knight | Darkness | Bleed | Gold |
| Archfiend Deathlord | Fire | Bleed | Token |
| Legion Warlord | Ice | Bleed | Token |
| Deathwalker | Darkness | Burn | Token |
| Infernal Lieutenant | Fire | Burn | Gold |
| Celestial Avenger | Light | Burn | Token |
Location: Travel Map -> Obsidia's Lair -> Necromancer Gear
Info-Subs: Link
Clever Disguise[]
MC Neutral misc. Reduces monster BtH and boosts CHA and LUK (-4 BtH; +40 CHA/LUK at 150).
MC: Compresses a skill. Grants Celerity to the player's Pet and Guest. Costs the player's turn and 25% melee in SP (98 at 150).
Location: April Fools -> 2020 Quest.
Info-Subs: Link