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Introduction

This list of items is comprised of what's generally considered meta. Items are ordered by our personal ranking, with the best option for each element listed first. (Outliers being compression items, that are ordered by element)

Filters

Fire

(Cozy) Farzhad Mogloo

The best option for any player barring maybe Akriloth's Command, offering you the ability to reduce incoming Fire damage by ~35.7% at the cost of 196 SP per turn.

Location (Original): Valencia -> Golden Giftboxes -> Rare Shop Rare

Location (Cozy): Frostval 2016 Portal Painting -> Save the Sweaters!

Info-Subs (Original): Link

Info-Subs (Cozy): Link

Akriloth's Command

A shield that offers a 42.1% chance of Controlling the monster upon blocking, highly potent for Vampire Builds, but very good in general.

Location: 50,000 Z-Token Package (Champion of Akriloth)

Info-Subs: Link

Pyro Chrono Shield

Clone of the Cyro Chrono Shield listed in the Ice Section. This shield should only be used if the above Akriloth's Command is not available.

Location: Heromart -> Calendar 2019 "Epic Villains of Lore" -> Redeem code in Master Account

Info-Subs: Link

Snuggle Hearts

A Fire shield that gives +20 Burn potence, meaning that your chance of inflicting Burn on the monster is increased by +20%. This is the best choice for Neko users because of Neko's Burn skill.

Location: Snugglefest

Info-Subs: Link

Shield of Agony's Blood

A great non-rare option for those who don't want to spend any real money. While you do take slightly more damage when hit than you would with a normal fire shield, the monster also loses 10 BTH.

Location: Rip in the Sky -> Adder's Forge

Info-Subs: Link

Grakma Hide Shield

Reduces every hit you take by 7 damage points. Good for players that like to go on the extremely defensive side, especially if you have very low Fire resist.

Location: Travel Map -> Sail East -> Mt. Thrall -> Hollow' s Garage -> I'm here to kick some demon tail!

Info-Subs: Link

Update: Link

Water

Celtic Wheel

The best option not just for mages and hybrids, but even warriors and rangers too. By clicking on the shield, you gain 50 INT at the cost of 34 SP every turn. It's a given that mages can make use of this by powering up their spells, but the 50 INT boost also, when combined with an INT misc (ex: Irt of Osiris), gives warriors and rangers enough MP to cast utility spells, such as Moonwalker's Grace (which boosts the player's DEX by 86 for 3 turns), once.

Location: Warlic's Shop -> Mastercraft Sets -> Celtic Set (Inis Fáil path: Left-Up, Left-Up, Right-Up)

Info-Subs: Link

Palette Protector

Another great option, it has a 3.57% chance of automatically causing any of your opponent's attacks to miss.

Location: Robina -> Truphma Saga -> 13: When Powers Collide 

Info-Subs: Link

Figurehead

-26% water shield that attempts to inflict the enemy with -214 LUK for 1 turn upon blocking.

Location: Warlic's Shop -> Explore Shop -> Mermazon Kelp + Bad Juice + Magma Leaf -> Talk Like a Pirate Day -> Click the map in Captain Rhubarb's hand

Info-Subs: Link

Doray

Water clone of Father Time. -26% shield that after being equipped for 1 or more turns, can reset HP/MP/SP to the previous turn.

Location: Battle Monsters -> Doray -> Attack with water to fill its MP bar, causing it to explode

Info-Subs: Link

Kindred Spirits' Devotion

An excellent shield when used with the Kindred armor and/or pet. Clicking on the shield lets you heal your MP or SP by a solid amount, for 40 charges each. These options do not cost a turn.

Location: Warlic's Shop -> Mastercraft Sets -> Kindred Set

Info-Subs: Link

Logos

A water shield that can increases you block chance at the cost of some Sp. Since monsters generally have an already high amount of DEX the effects of Logos will be less felt.

Location: Valencia -> Golden Giftboxes -> Rare Shop Rare

Info-Subs: Link

Wind

Accordion Shield

-26% wind shield that gives 20 status potency for control making it the best Wind shield for Vamp and Love Potion users.

Location: Guardian Giftboxes 2015 Rare

Info-Subs: Link

Mistral's Grace

The best non-rare Wind shield, tied with Fujin no Shukufuku. A -26% shield that grants a +10% resistance to statuses that has a chance to cause you to miss your turn.

Location: Mage Shop -> Mastercraft Sets -> Frostgale Set (Part 3)

Info-Subs: Link

Fujin no Shukufuku

The best non-rare Wind shield, tied with Mistral's Grace. Clicking on the shield will grant you +50 DEX at the cost of 34 SP every turn.

Location: Warlic's Shop -> Mastercraft Sets -> Fujin Set

Info-Subs: Link

Ice

Cryo Chrono Shield

When you block an attack, there's a chance to paralyze the monster for 1 turn. Pair it with items that lower the enemy's BTH or increase your MRM for more frequent paralyze attempts.

Location: Guardian Shop

Info-Subs: Link

Horo-Show Void Vindicator

Whenever you block an attack, you deal a small amount of Harm damage to the monster and heal a chunk of SP.

Location: Twilly -> Anniversary Events -> The Dragon of Time -> BONUS

Info-Subs: Link

Pies

Alternatively, if you run a Beastmaster build. you'll want to use Pies. When you click on the shield, you gain +50 CHA at the cost of 34 SP per turn.

Location: Warlic's Shop -> Mastercraft Sets -> Dessert Set

Info-Subs: Link

Father Time

Can turn back time (similar to Purple Rain) after being equipped for more than 1 turn.

Location: Limited Time Shop (Around Father's day)

Info-Subs: Link

Earth

Chieftain's IronThorn

The strongest offensive Earth shield for Fully-Offensive Warriors/Rangers and potentially Hybrids, the shield has a drive similar to those of Celtic Wheel/Pies/Fujin no Shukufuku, but gives 50 STR at the cost of 34 SP per turn at the top level. Worth noting, this shield used to give *1.5 damage on your non-spell-based attacks, so some references to the shield may mention this effect, which has since been changed to the STR drive.

Location: Rip in the Sky -> Adder's Forge

Info-Subs: Link

Golem Guard

The best defensive Earth shield, offering a toggle to reduce incoming damage by -10.714% at the cost of 59 SP per turn at the highest level.

Location: Archery Shop -> Quests -> Monster Hunt

Info-Subs: Link

Tectonic Tower Shield

A weaker alternative to Golem Guard but without an SP cost, for those that want to use their SP on something else. As you take damage throughout the fight, the damage you take is gradually lowered. Once you've taken 50% of your maximum HP in damage, the amount of damage you take is about 7% less than the damage you'd take using a normal earth shield.

Location: Rip in the Sky -> Adder's Forge

Info-Subs: Link

Morningstar Bulwark

Deal damage when you block an attack based on the percentage of attacks you blocked, and heal the same amount.

Location: Warlic's Shop -> Mastercraft Sets -> Morningstar Set

Info-Subs: Link

Macka-Lot Buckler

This shield is the best defensive option for Beastmaster builds. The damage you take is reduced based on your CHA stat, to a maximum of -7.14%.

Location: Grenwog -> Double O' Dozen

Info-Subs: Link

Energy

Pixel Guard

The best shield for Fully-Offensive builds, offering an 8% chance of 1 turn -32 BtH Blind on the opponent each turn, as well as a -26% resistance to Energy.

Location: Guardian Giftboxes 2014 Rare

Info-Subs: Link

Thunder Lord's Crest

The best shield for Beastmaster builds who don't have Mogdin. This shield allows you to recover a small amount of SP when the opponent is Burned, providing great synergy with Neko armors' ability to make your pets & guests Burn the opponent.

Location: Frostval 2019 Portal Painting -> Gift Delivery!

Info-Subs: Link

Umazen Aspis

This shield offers -26% resistance to Energy for the level 150 variant as well as +20 Paralysis Potency (+20% chance to win the save roll when opponent tries to resist Paralysis) making it the best available Energy shield for Fully-Offensive builds, and straight out the top option for Beastmaster builds who have Mogdin.

Location: Yulgar's Inn -> Lounge -> Sage Uldor -> Burning Solstice -> Umazen Uprising: Part 1

Info-Subs: Link

High Oracle's Taladosian Ward

Each turn, there is a 10% chance for all damage you take for the turn to be reduced by 50%, resulting in an overall 5% reduction to incoming damage. Unfortunately, the shield only reduces Energy resistance by 25% at the top level, making it less effective than any -26% Energy resistance shield, unless your Energy armour's base resistance (without a shield) is 41% or higher, such as the Predator of the Night werewolf form.

Location: Travel Map -> Sail East -> Sail Southeast -> Taladosian Set (near Deren)

Info-Subs: Link

Light

Strawberry Shieldcake

An extremely versatile shield that can find a place in most builds. Each turn it gains a charge (up to 112 maximum) which you can spend on any of its 6 quick-cast abilities. Each ability lasts 1 round, and you can only use them once per round. Additionally, you can skip your player turn (Bake!) to gain 20 extra charges (21 total for the turn). The abilities are as follows:

- Reduce damage taken from attacks by a flat amount (51 damage reduction at the top level, costs 5 charges)

- Reduce damage taken from Light attacks by 17.9% (costs 5 charges)

- Imbue your weapon attacks to deal Light damage instead (costs 10 charges)

- Give a significant boost to your CHA (160 CHA at level 150, costs 10 charges)

- Gain 50% Lucky Strike rate (costs 10 charges)

- Gain celerity (extra turn for you, your pet, guest and misc, costs 28 charges)

Fully offensive builds can use the hypercritical (gain 50% LS rate) and celerity abilities to strengthen their nukes, while beastmaster characters can make use of the Bake! ability to maintain the CHA boost and either both defensive abilities, or give hypercritical to their pets, at the cost of their own turn, meaning this can be paired with weapons like Foam Finger or Fresh Asteraceae to boost your pets/guests, without suffering their damage penalties.

Location: 7,500 Z-Token Package

Info-Subs: Link

Radiant Aegis

Click on the shield to reduce incoming light damage for the remainder of the turn by 25% (25.73% at the top level) at the cost of SP. This effect can be used twice per turn granting up to 50% (51.46%) reduction in damage.

Location: Rare Item Hunt Rare

Info-Subs: Link

Harp

Every turn, it has a 6.1% chance of attempting to control the monster for 1 round.

Location: Frostval 2014 Portal Painting -> Gift Delivery!

Info-Subs: Link

Chaser Bracer

Can inflict Blind on your enemy when you block.

Location: Frostval 2017 Portal Painting - > Part 2

Info-Subs: Link

Emancipator's Radiance

At the moment for anyone who incorporates any sort of Blind into their build (Beastmasters use Pets / Guests, and FO Warriors / Rangers use Zabura's Hammer or Zakiya's Spear respectively) this is the top option. It increases your chances of inflicting Blind by 20% (Dubbed +20 Blind Potence).

Location: Yulgar's Inn -> Lounge -> Sage Uldor -> Burning Solstice -> Umazen Uprising: Part 2

Info-Subs: [TBD]

Learning to Fly

Light clone of Tectonic Tower Shield.

Location: Yulgar's Inn -> Memorial Shop

Info-Subs: Link

Sol Defender

A slightly worse clone of Macka-Lot Buckler, the only difference worth mentioning is that the damage reduction is capped at -5.71% rather than -7.14%.

Location: Travel Map -> Sail East -> Sail South -> Haven -> Visit Katshiro -> Neko Gear

Info-Subs: Link

Darkness

Eclipse Shield / Lunar Eclipse Shield

These are both great shields, and there's no difference between them other than their names and appearances. They have a built-in skill, which can blind the monster.

Location: Limited-Time Shop, for up to 24 hours after a solar/lunar eclipse

Info-Subs: Link

Info-Subs (Lunar): Link

ShadowWalker's Shield of Time

The ShadowWalker shield is absolutely phenomenal, both on its own and as part of the set. It has a bleed effect, which is inflicted whenever you block an attack. This effect can stack perpetually, and can be extremely potent over prolonged fights.

Location: Buy Heromart Calendar 2017 "Year of Adventure" -> Redeem code in Master Account

Info-Subs: Link

Terror Totem

On its own, this shield is nothing special. However, it can be quite nice if you have equipment to stack fear, such as Werewolf subrace or the Flaming Skull pet/guest. Clicking on the shield will remove your opponent's Fear status, in turn healing you. By stacking the Fear status through repeated use of the armor skill or Werewolf's Snarl, you can heal yourself for a very high amount.

Location: Travel Map -> Terror Set

Info-Subs: Link

Lantern of Souls

Darkness clone of Palette Protector. When used with the full Reaper of Souls set, you gain +30% damage at the cost of 30 HP per turn.

Location: Death's Domain -> Retrieve 100 hourglasses

Info-Subs: Link

Eternal Twilight's Regalia

If you don't have any of the shields above, Twilight's Regalia is your best option. Every turn, there is a 23.4% chance of lowering the BTH of the monster's attack by 13.

Location: Travel Map -> Travel South -> Alnaphar -> Twilight Set

Info-Subs: Link

Utility

Defender of Frostval Past

Ice shield usable as utility shield. By clicking on the shield, you get a 1-round MRM boost of about +18 MRM. It is a quickcast effect, and you keep it even if you change shields.

Location: Guardian Giftboxes 2018 Rare

Info-Subs: Link

Compression

Hydro Blaze Shield (Fire/Water)

Toggles between Fire and Water. Nothing notable otherwise.

Location: 2500 Z-Token Package

Info-Subs: Link

Fireworks Buckler (Fire/Light)

This shield returns every 4th of July, and is a fantastic option for those who need compression. It protects against Fire and Light, and you can switch between the two by clicking on the shield.

Location: Limited-Time Shop (Around July 4th)

Info-Subs: Link

Cerberus Ward (Fire/Darkness)

Cerberus Ward is a decent compression shield that defends against Fire and Darkness, and switches between the two when clicked.

Location: Travel Map -> Sail East -> Mt Thrall -> Underworld -> Part 1

Info-Subs: Link

Bac-ler (Water/Earth)

Toggles between Water and Earth. While technically the modes have a secondary resist to Fire and Dark respectively, these are pretty weak.

Location: Yulgar's Inn -> Talk To Hans -> Cysero Returns Again!

Info-Subs: Link

Sinmaw's Guile (Water/Energy)

Toggles between Water and Energy. Nothing otherwise.

Location: 50000 Z-Token Package (Champion of Sinmaw)

Info-Subs: Link

Gemini (Wind/Earth)

Clicking on it will swap it between Earth and Wind, and this makes it especially useful since, unlike other compression options such as Cerberus Ward, it doesn't overlap with the Darkness shields listed.

Location: Void Takeover: Gemini. See here.

Info-Subs: Link

Miregale (Wind/Earth)

Essentially a clone of the Gemini shield with shuffled MRM.

Location: Valencia -> Golden Giftboxes -> Rare Shop Rare

Info-Subs: Link

Wartorn Heirloom Shield (Wind/Darkness)

A compression shield of Wind and Darkness. Unfortunately has trigger against Rider enemies, making you suffer from a slight downtrigger most of the time.

Location: Yulgar's Inn -> Lounge -> Sage Uldor -> Burning Solstice -> Burning Solstice Part IV

Info-Subs: Link

Elightus Guard (Earth/Energy)

Toggles between Earth and Energy. Nothing otherwise.

Location: 12000 Z-Token Package (Elightus)

Info-Subs: Link

Darkovian Bulwark (Earth/Darkness)

This is a great option for those who need compression, as it resists against both Earth and Darkness, and you can switch between the two by clicking on the shield. However, it has a downtrigger and overlaps with the better Darkness options listed below. When fighting Werewolves or Vampires, all of your combat defences are increased by 9.

Location: Valencia -> Golden Giftboxes -> Rare Shop

Info-Subs: Link

Daylight Savings Time (Light/Darkness)

This is a compression option that resists against both Light and Darkness separately, but like Darkovian Bulwark, it has a downtrigger and overlaps with some of the better options listed in the darkness section below.

Location: Travel Map -> Sail East -> Travel South -> Ultimon's Fortress -> Part 2

Info-Subs: Link

Dual Element

Pumpkin Shield (Fire/Water)

Decreases Fire by -21% and Water by -20%, otherwise completely unremarkable.

Location: Mogloween -> Mogloween Quests -> Pumpkin Golems or Mogloween Portal Painting -> 2006: Jack Pumpkinface!

Info-Subs: Link

Fate's Betrayal (Fire/Light)

Decreases Fire and Light resist by -21%, and also reduces incoming damage by -7.143%. While this sounds like a lot, if the enemy does 250 damage it reduces it by around 18 points, and you also take 50 damage each time you block an attack.

Location: Archery Shop -> Quests -> Truphma Saga -> When Powers Collide

Info-Subs: Link

Demon Wraith Prison (Fire/Darkness)

Decreases Fire and Darkness resist by -21%, otherwise completely unremarkable.

Location: Warlic's Advanced Magic Shop

Info-Subs: Link

Magnetic Safeguard (Water/Earth)

Decreases Water and Earth resist by -21%, and against armored or metallic enemies it reduces their accuracy by -6 BtH.

Location: Travel Map -> Sail East -> Travel South -> Seekrat -> 6: The Terrible 12 War

Info-Subs: Link

Sunken Ship Wheel (Water/Darkness)

Identical to Fate's Betrayal, but reduces Water and Darkness instead.

Location: Talk Like a Pirate Day -> Treasure Hunt

Info-Subs: Link

Shield of Sands (Earth/Wind)

Decreases Earth and Wind resist by -21%, otherwise completely unremarkable.

Location: Archery Shop -> Quests -> Truphma Saga -> 5: Artistic Ruins

Info-Subs: Link

Sackleberry Safeguard (Earth/Light)

Decreases Earth and Light resist by -20%, and has a Mastercraft of increasing your blocking chance by +6.

Location: Frogzard Hunter Shop

Info-Subs: Link

Monster Talon (Earth/Darkness)

Decreases Earth and Darkness resists by -21%, otherwise completely unremarkable.

Location: Guardian Shop

Info-Subs: Link

Luminous Shield (Light/Darkness)

Decreases your Light and Darkness resists by -21%, while also triggering against Shadow monsters to increase your blocking chance by +6, making it generally better than the Paladin Guard against them, while also making Gogg farming slightly easier.

Location: Travel Map -> Sail East -> Travel South -> Seekrat -> 9: Breaking Point

Info-Subs: Link

Exalted Paladin Guard (Light/Darkness)

This shield decreases your Light and Darkness modifiers at the same time, by 21%. While the other Light and Darkness options are individually superior, this shield is particularly great against Shadow monsters. If your class is Paladin, then the shield's blocking chances increase further.

Location: Paladin Class -> Paladin Armory

Info-Subs: Link

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