Introduction
This list of items is comprised of what's generally considered meta. Items are ordered by our personal ranking, with the best option for each element listed first. (Outliers being compression items, that are ordered by element)
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Swift Ultra(!!!)Guardian Scythe
MC 4-Proc Scythe. Must first be unlocked by completing The AntiGuardian! alongside the rest of the UltraGuardian set. By default chooses one of the 8 standard elements each turn (but deals 1.21x damage to compensate), but can be aligned (along with all nodrop equipment) to an element by Nimrod at the Guardian Tower. Additionally, can be upgraded to Swift Ultra(!!!)Guardian Scythe by obtaining an AWE!!! Golden Giftbox, slightly raising damage dealt.
- Note: If elementalized, must relog in order to use a single element.
- UltraGuardian Dragon: Special. Attempts to instantly kill most enemies, with success rate being based on the relative difference between the weapon's level and enemy's level and Power. If they cannot instantly be killed or the roll fails, summons UltraGuardian Dragon Jr. instead.
- UltraGuardian Dragon Jr.: Only summoned if UltraGuardian Dragon fails to instantly kill. Deals Harm damage based on the relative difference between the weapon's level and the monster's level. Minimum damage dealt is roughly equal to the weapon's level, and is capped at roughly 10x the weapon's level. Cannot miss.
Unlock location: Guardian Tower -> Nimrod -> Quests -> AntiGuardian! (Fight as a Guardian)
Item Location: Guardian Tower -> Armoury -> Click chest -> Ultra -> Weapons
Info-Subs: No accurate info-subs for the weapon are available.
UltraGuardian Dragon mechanics: Link
Spear of Awe(!!!)
MC 10-Proc Spear. Must first be assembled. By default Earth, but can be aligned (along with all nodrop equipment) to an element by Nimrod at the Guardian Tower. Additionally, can be upgraded to Spear of Awe!!! by obtaining an AWE!!! Golden Giftbox, slightly raising damage dealt.
Unlike most weapons, the Spear of Awe has multiple specials. Specials are split into "Standard", and "Non-Standard" specials. "Standard" specials happen 60% of the time (6% proc rate), and "Non-Standard" specials happen 40% of the time (4% proc rate). Valencia can align to a specific special, making it the only possible proc. Aligned standard specials retain the 10% proc rate, while aligned non-standard specials have a different proc rate. Numbers shown reflect their effective proc rate.
Standard specials (6% chance):
- Spiral Carve (1.5% chance): Standard Special. If aligned, deals +25% damage.
- Awe Blast (1.5% chance): Deals 0.85x damage, but Auto-Hits. If aligned, deals +25% damage.
- Health Vampire (1% chance): Deals 0.5x damage. Heals HP equal to damage dealt. If aligned, heals HP equal to 150% damage dealt. Healing is normalized, healing as if damage was dealt vs 100% resistance. If above 75% HP, uses Spiral Carve.
- Mana Vampire (1% chance): Deals 0.375x damage. Heals 125% Melee in MP (653 at 150). If aligned, heals 175% Melee in MP (914 at 150). If above 75% MP, uses Spiral Carve.
- Soul Vampire (1% chance): Deals 0.375x damage. Heals 125% Melee in SP (490 at 150). If aligned, heals 175% Melee in SP (686 at 150). If above 75% SP, uses Spiral Carve.
Non-standard specials (4% chance):
- Guardian Dragon (3% chance): Deals (17 + [Player Level - Monster Level]/2)% of the monster's max HP as Harm. If aligned, proc rate raised to 16%.
- Guardian Dragon Jr.: Happens 10% of the time when the Guardian Dragon would be summoned (effectively 0.3% chance unaligned, 1.6% chance aligned). Follows monster's base element. Deals (17 + [Player Level - Monster Level]/2)% of the monster's max HP. If base resistance is <50%, calls in Guardian Dragon immediately afterwards.
- Power Word Die (1% chance): Instantly kills most enemies. If they cannot be instantly killed, summons the Guardian Dragon instead. If aligned, proc rate raised to 4%.
Location: Valencia -> Visit Grumbugly -> Awe Equipment! -> The Blade of Awe!
Assembly Guide: Link.
Info-Subs: Link
Power Word Die mechanics: Link
Special
Olymp Axe
MC Melee/Ranged/Magic 0-Proc Axe. Element follows Paxia Clan, defaulting to Earth if not in any.
- Flavour Effect: Pays 15% Melee in SP (59 at 150) on attack to deal +15% damage (+20% if Magic).
- MC: +5% damage.
This weapon is one of the strongest gap-fillers in the game, as its element mirrors that of your Paxian Clan.
Location: Travel Map -> Sail East -> Paxia Clans -> The Olympax (Central South Island)
Info-Subs: Link
Custom Weapon
Melee/Ranged/Magic Sword/Spear/Staff. Proc rate (along with potential effect), element, and BtH Lean can be customized.
The weapon has multiple choices for:
- Hilt - Determines Weapon Element:
Material Element Fire Ore Fire Seashell Water Stone Earth Ice Ice Solidified Wind Wind Bronze Energy Golden Light Obsidian Darkness
- Handle - Determines BtH lean:
- Puissant (-5) for damage, Normal for consistency without losing damage.
- Gem - Determines Proc Rate (and potential effect):
- Flashing (0-Proc) is the only good option due to the weapon using old special standards.
While Custom Weapons have no aged very well due to being on extremely old standards and lacking a MC effect, they can still serve as gap fillers.
Location: Guardian Tower -> Armory -> Treasury -> War Room -> Speak to Logan -> War Room Mission!
Info-Subs: Link
Standard Weapons
Heroic Titan's Breaker
MC 0-Proc Sword. Does various things:
- Flavour Effect: Reduces MRM by 6 to deal +10% damage.
- Effect: Rather than receive the 0-Proc damage bonus, attacks with this weapon attempt to inflict a Power: (0.1285*[Hits]) Prismatic Burn for 1 turn, capped at 4. This has +0 Save Bonus, player DEX/LUK vs. monster DEX/LUK.
- Toggle: Weapon comes with a toggle. Does one of two things conditionally:
- Deals -50% damage and pays 47% Melee in SP on attack (184 at 150). Attacks with this weapon attempt to inflict a Power: (2.5*[Hits]) Fire Burn for 4 turns, capped at 4. This has +0 Save Bonus, player DEX/LUK vs. monster DEX/LUK.
- Burn can be toggled between damaging HP or MP. Deals 1.5x damage if damaging MP.
- If monster's MP is <=0 on attack, does not inflict a Fire Burn. Instead attempt to inflict a Power: (0.1325*[Hits]) Prismatic Burn for 4 turns, capped at 4. This has +0 Save Bonus, player DEX/LUK vs. monster DEX/LUK.
- Deals -50% damage and pays 47% Melee in SP on attack (184 at 150). Attacks with this weapon attempt to inflict a Power: (2.5*[Hits]) Fire Burn for 4 turns, capped at 4. This has +0 Save Bonus, player DEX/LUK vs. monster DEX/LUK.
A monstrously powerful Fire weapon capable of both denying a resource and extreme Burns. Arguably the best overall Fire option.
Location: Ballyhoo -> Contests -> Heroic Titan
Info-Subs: Link
Blazing Argent Point
MC Ranged 0-Proc Lance. Can toggle on Auto-Hit:
- Auto-Hit: Deals 0.8x damage in exchange for Auto-Hit.
- MC: +5% damage.
The best no-frills 0-Proc option for Fire, toggling between a simple damage MC and Auto-Hit.
Location: Warlic's Shop -> Quests -> The Last Ride -> The Summit
Info-Subs: Link
Lorekeeper's Oath
MC Fire Melee/Ranged/Magic 0-Proc Sword. Can toggle to Harm Mode:
- Harm Mode: Deals Harm damage. Pays 10% Melee in SP (39 at 150) per turn, rather than take a damage penalty. Deals an additional +3.33% damage if Magic.
The only Harm option for Rangers that don't require GGBs to obtain that doesn't come with extra caveats for Harm damage.
Location: Staff Birthday Limited-Time Shop
Info-Subs: Link
Hexbound Prominence
MC Melee/Ranged/Magic 0-Proc Sword/Spear/Sword.
- Flavour Effect: Attacks with this weapon apply a Power: 0.5 (0.38 if Magic) Fire Burn after attacking in exchange for +15% damage (+20% if Magic).
- MC: Gains ([END/80]*1.5) stat damage.
- Full Set Bonus: For each piece of the Hexbound set (armour, shield) equipped, deal an extra +5% damage.
The best Fire weapon for pure weapon damage. Should only be picked up as luxury however, as it doesn't provide a big enough gap to justify the opportunity cost.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Fireheart Vanguard
MC Ranged 20-proc Spear.
- Flavour Effect: Pays 15% Melee in HP (52 at 150) to deal +15% damage.
- MC: +5% damage.
Location: Harvest Fest: Waning of Pestilence
Info-Subs: Link
Patriot Katana
MC Melee/Ranged/Magic 0-Proc Sword.
- MC: 1.5x Lucky Strike damage.
Location: Uncle Krenos (Paxia Defense -> Attack Dynami around July 4th).
Info-Subs: Link
Aodh's Intervention (Fire)
MC Melee/Ranged/Magic 0-Proc Club/Spear/Staff. Uses a Charge system.
- Charge Info: Can toggle to pay 20/40% Melee in SP (78/157 at 150) to gain 1/2 Charges per hit with this weapon. Charge gain is capped at 4/8 charges per turn. Can hold up to 15 charges. At max charges, gain back 10/20% Melee in SP (39/78 at 150) per hit, up to 20/40% total.
- Skill: Requires at least 10 charges to use. Standard Bow-Type attack. Follows weapon damage type. Deals +(10.5*[Charges])% damage. Consumes all charges.
Location: Warlic's Shop -> Dragonlorn Keep -> Last Watch
Info-Subs: Link
Unfortunate Umbrella
MC Ranged 0-Proc Spear. Toggles between two modes:
- Folded: 1.5x Lucky Strike damage.
- Unfolded: Deals +20% damage. Has a 10.71% chance to grant the monster Celerity.
The top damage option for Water.
Location: Thursday the 12th Limited-Time Shop
Info-Subs: Link
Perfect Pike Pike
MC Ranged 10-Proc Spear.
- Flavour Effect: Deals +25% damage, but has a ([Hits]/[Attempts])% chance to make the monster deal +20.29% damage.
- MC: Uses CHA instead of LUK for stat bonuses (including Lucky Strikes).
Location: Warlic's Shop -> Mastercraft Sets -> Dessert Set
Info-Subs: Link
Lunar Hare Mallet
MC Ranged 0-Proc Hammer.
- Flavour Effect: Pays 15% Melee in HP (52 at 150) for weapon-based attacks to gain 3x Lucky Strike rate.
Location: Grenwog/Lunar New Year Limited-Time Shop
Info-Subs: Link
Cai-Man Reefstalker's Glaive
MC Melee/Ranged 10-Proc Spear.
- MC: Special deals +25% damage.
Location: Blarney -> Past Blarney Rewards/Blarney Xpress
Info-Subs: Link
Pumpkin Reaver
MC Ranged 0-Proc weapon.
- MC: Each hit has a 50% chance to gain +8.5 BtH.
Location: Mogloween: The Grand Pumpkin
Info-Subs: Link
Lance of the Rose's Thorn
MC Melee 0-Proc Spear. Comes with a skill:
- Skill: Weapon-based skill. Deals -25% damage. Attempts to inflict a Power: (([Hits]/[Attempts])/2) Bleed. This has +0 Save Bonus, player STR/LUK vs. monster END/LUK.
Should only be used with a Bloodzerker to take advantage of its weapon-based skill.
Location: Void Takeover: Keyote the Heartcrusher. See here.
Info-Subs: Link
MADM Arsenal
MC Melee/Ranges/Magic 0-Proc Axe/Lance+Polearm/Mace. Can toggle between two modes, each with their own effect:
- Offensive Mode: Pays 9 MRM to deal +20% damage (+25% if Magic).
- Defensive Mode: Deals -15% damage (-20% if Magic) for +12 MRM.
- Full Set Bonus: When used with MADM Barrier, gain additional effects based on mode:
- Offensive Mode: Deals an additional +5% damage.
- Defensive Mode: Gain an additional +3 MRM
The best Wind weapon for both offense and defense.
Location: Limited Time Shop (New Year's)
Info-Subs: Link
Galeforce Argent Point
MC Ranged 0-Proc Lance. Can toggle on Auto-Hit:
- Auto-Hit: Deals 0.8x damage in exchange for Auto-Hit.
- MC: +5% damage.
The best general-use Wind weapon that's always-available.
Location: Warlic's Shop -> Quests -> The Last Ride -> The Summit
Info-Subs: Link
Haunted Dragonlord's Charge
MC Ranged 0-Proc Spear. Deals -10% damage.
- MC: All attacks with this weapon (including weapon-based Skills) heal ~8.15% Melee in SP (~32 at 150) per hit, capped at 8 hits.
- Full Set Bonus: When used with the armour and shield, healing is increased by +66% (~53 SP per hit at 150).
Location: Warlic's Shop -> Mastercraft Sets -> Dragonlord Set (Part 2: Inner Keep)
Info-Subs: N/A
Shattershard Glaive
Old standard MC 20-Proc Spear.
- Flavour Effect: Pays 15% Melee in HP (22 at 150) to deal +15% damage.
- MC: +5% damage.
Location: Mage Shop -> Mastercraft Sets -> Frostgale Set (Part 1)
Info-Subs: Link
True Deft Nemesis' Condemnation
Ranged 0-Proc Mace. Comes with a skill:
- Skill: Efficient Ice/Harm Skill. Seeks between the two elements. Costs 25% Melee in SP (98 at 150).
The "best" non-Olymp Axe Ranged Ice option that doesn't come with any caveats or conditions for damage.
Location: Warlic's Shop -> Mastercraft Sets -> Nemesis
Info-Subs: Link
Glacial Edge of Defiance
MC 0-Proc Spear.
- MC: Comes with a toggle. Pays 60% Melee in SP (235 at 150) once. After toggling, the next four attacks with this weapon deal +30% damage. However, each time you attack, a debuff is applied to the player in sequence:
- -1.61 DefLoss for 4 turns.
- Power: 0.5 Harm Burn for 3 turns.
- 5.36 Omni EleVuln for 2 turns.
- Power: 1.5 Harm Burn for 1 turn.
- Attack attempts are kept track even if not attacking with this weapon. Can manually deactivate the damage boost, stopping further effects from applying, but does not refund SP.
Location: Travel Map -> Chessmaster Saga (or Darkovia Forest -> Dracopyre Legacy -> 6. Hall of Memories-> Open Doors! -> Next Wing -> More Quests) -> Finale: Season of Consequences -> Evil Unleashed
Info-Subs: Link
Sleighledao
MC Ranged 10-Proc weapon.
- MC: 1.5x Lucky Strike rate.
Location: Frostval -> Decorate The Tree
Info-Subs: TBD
Frigid Lance
MC Ranged 0-Proc Spear.
- MC: +5% damage.
Location: Frostval -> Decorate The Tree
Info-Subs: Link
Gloom Glaive
MC Ranged 10-Proc Earth/Harm Spear. Can toggle to Harm Mode:
- Harm Mode: Deals Harm damage. Pays 10% Melee in SP (39 at 150) per turn, rather than take a damage penalty.
The best Harm compression option for Rangers. Should be used over Lorekeeper's Oath if Harm is desired, due to Fire facing relatively stiffer competition.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info-Subs: Link
Eternal Champion's Apex
MC Melee/Ranged/Magic 0-Proc Sword/Spear/Sword.
- Effect: Rather than receive the 0-Proc damage bonus, has a 10% chance on attack to inflict a Power: (17*[Hits]/[Attempts]) (Power:(12.75*[Hits]/[Attempts]) if Magic) Void Burn for 1 turn. This has +0 Save Bonus, player Mainstat/LUK vs. monster DEX/LUK.
- MC: Comes with a toggle. While toggled, pays 21% Melee in SP (82 at 150) and attempts to inflict a (-18.75*[Hits]/[Attempts])% Choke for 2 turns. This has +0 Save Bonus, player Mainstat/LUK vs. monster END/LUK.
Location: Twilly -> Anniversary Events -> Storm of the Century -> Life and Death
Info-Subs: Link
Cai-Man Warden's Glaive
MC Melee/Ranged 10-Proc Spear.
- MC: Special deals +25% damage.
Location: Blarney -> Past Blarney Rewards/Blarney Xpress
Info-Subs: Link
Fracture/Reclamation Point
MC Ranged 0-Proc Spear. Can toggle on Bleed Mode:
- Bleed Mode: Pays 15% Melee in SP (59 at 150) per turn and deals -25% damage in exchange for the following effects:
- +20 Bleed Potence.
- Attempts to inflict a Power: (0.35*[Hits]/[Attempts]) Bleed. This has +0 Save Bonus, player DEX/LUK vs. monster END/LUK.
Location: Mogloween -> 2020: The Sisters' Revenge
Info-Subs: Link
Surging Edge of Defiance
MC 0-Proc Spear.
- MC: Comes with a toggle. Pays 60% Melee in SP (235 at 150) once. After toggling, the next four attacks with this weapon deal +30% damage. However, each time you attack, a debuff is applied to the player in sequence:
- -1.61 DefLoss for 4 turns.
- Power: 0.5 Harm Burn for 3 turns.
- 5.36 Omni EleVuln for 2 turns.
- Power: 1.5 Harm Burn for 1 turn.
- Attack attempts are kept track even if not attacking with this weapon. Can manually deactivate the damage boost, stopping further effects from applying, but does not refund SP.
Location: Travel Map -> Chessmaster Saga (or Darkovia Forest -> Dracopyre Legacy -> 6. Hall of Memories-> Open Doors! -> Next Wing -> More Quests) -> Finale: Season of Consequences -> Evil Unleashed
Info-Subs: Link
Nickelclad Stormfall
MC Melee 0-Proc Glaive.
- Flavour Effect: Deals -10% damage. After attacking with this weapon, heals the player's HP/SP equal to (2.5*[Hits])% Melee per hit (9 and 10 at 150 respectively), capped at 4 hits.
- If one resource is >=80% while the other is <80%, the larger resource is not healed while the smaller resource receives doubled healing (~17 and ~20 per hit at 150 respectively). If both resources are >=80%, defaults to increased SP healing.
- Effect: Rather than receive the 0-Proc damage bonus, toggles between one of two effects instead:
- Increased Healing: Has a 37.5% chance to quadruple the healing provided by this weapon for the turn (~35/70 HP and ~39/78 SP per hit at 150 respectively).
- Reduced Healing: After attacking with this weapon, increases the Heal resistance of the monster by +20%.
A unique Energy weapon that trades potential damage for long-term staying power, with the added bonus of potentially reducing enemy healing.
Location: Your House -> Visit Neighbor -> 1032631 -> Specific Neighbor
Info-Subs: Link
Prismatic Vanguard/Glory
MC Ranged 0-Proc Glaive.
- Effect: Rather than receive the 0-Proc damage bonus, has a 5% chance on attack to inflict a Power: (1.22*[Hits]/[Attempts]) Prismatic Burn for 4 turns. This has +0 Save Bonus, player DEX/LUK vs. monster END/LUK.
- MC: Comes with a toggle. When toggled:
- Attacks deal Harm damage. Pays 10% Melee in HP (35 at 150) rather than taking a damage penalty.
- If enough SP is available, consumes 25% Melee in SP (98 at 150) on attack to inflict a Power: (0.19*[Hits]/[Attempts]) Prismatic Burn for 4 turns. This has +0 Save Bonus, player DEX/LUK vs. monster END/LUK.
- If a proc happens when toggled, a single Power: ~1.41 Prismatic Burn is inflicted.
A powerful Harm compression weapon that comes with Prismatic Burn on the side. However, the Harm toggle comes with additional upkeep for the Prismatic Burn, which may be a dealbreaker.
Location: Rainbow Path Festival.
Info-Subs: Link
Stormlight Glaive
MC Ranged 0-Proc Spear.
- Effect: Rather than receive the 0-Proc damage bonus, has a 5% chance on attack to inflict two effects, each with -20 Save Bonus:
- (25*[Hits]/[Attempts]) Blind, player DEX/LUK vs. monster END/LUK.
- Power: (4.59*[Hits/Attempts]) Energy Burn, player DEX/LUK vs. monster DEX/LUK.
- MC: Comes with a toggle. Pay 25% Melee in SP (98 at 150) per turn to inflict one of two effects, each with +0 Save Bonus. These effects are independent of the above effect:
- (19*[Hits]/[Attempts]) Blind, player DEX/LUK vs. monster END/LUK.
- Power: (2.66*[Hits/Attempts]) Energy Burn, player DEX/LUK vs. monster DEX/LUK.
- Can also pay 50% Melee in SP (196 at 150) to inflict both at once.
Location: Travel Map -> Chessmaster Saga (or Darkovia Forest -> Dracopyre Legacy -> 6. Hall of Memories-> Open Doors! -> Next Wing -> More Quests) -> Finale: Season of Consequences -> Pawn Race
Info-Subs: Link
Thunder Lord's Spear
MC Ranged 0-Proc Spear. Can toggle between two modes:
- Ancient Charge: Pays 20% Melee in HP (30 at 150). Attempts to inflict a Power: 0.97 Energy Burn for 4 turns. This has +0 Save Bonus, player DEX/LUK vs. monster END/LUK.
- Gungnir: Deals 0.65x damage in exchange for Auto-Hit.
The only Energy Auto-Hit option for Rangers. Should not be used over either Argent Points if at all possible, as the Auto-Hit penalty for this weapon has not been updated.
Location: Frostval -> Decorate The Tree
Info-Subs: Link
Zealot's Wrath
MC Melee/Ranged/Magic 0-Proc Sword/Spear/Staff.
- Flavor Effect: Take +10.71% damage (8.035% if Magic), but deals +15% damage.
- MC: Modifies Lucky Strikes, depending on mode:
- Melee: 1.5x LS damage.
- Ranged: 1.5x LS rate.
- Magic: ~1.225x LS damage and rate.
The best Light weapon for pure damage, and arguably one of the best weapons ever released for any element. Given the relatively inexpensive Token package that this weapon comes with, it is a highly recommended choice for any fully offensive build.
Location: 2500 Z-Token package (Zealot Arsenal)
Info-Subs: Link
Alchemical Unity
MC Ranged/Magic 0-Proc Poleaxe. Can toggle between two modes:
- Normal Mode: Deals +7.5% damage vs Blinded enemies.
- Blind Mode: Deals -25% damage. Attempts to inflict a Blind for 5 turns. Strength of Blind is based on damage dealt. This has +0 Save Bonus, player Mainstat/LUK vs. monster DEX/LUK.
Alchemical Unity is one of the most broken weapons in the game due to its damage-scaling blind effect that can easily reach absurd levels with minimal investment.
Location: Blarney -> Past Blarney Rewards/Blarney Xpress
Info subs: Link
Engraced Blade of Elders
MC Melee/Ranged/Magic 0-Proc Sword. Comes with a skill:
- Skill: Standard Weapon-based skill. Deals -50% damage and attempts to inflict a Power: (5*[Hits]/[Attempts]) Light Poison for 2 turns. Poison heals the player's HP equal to the true damage dealt (IE limited by the monster's remaining HP). This has +0 Save Bonus, player Mainstat/LUK vs. monster END/LUK.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Aodh's Intervention (Light)
MC Melee/Ranged/Magic 0-Proc Club/Spear/Staff. Uses a Charge system.
- Charge Info: Can toggle to pay 20/40% Melee in SP (78/157 at 150) to gain 1/2 Charges per hit with this weapon. Charge gain is capped at 4/8 charges per turn. Can hold up to 15 charges. At max charges, gain back 10/20% Melee in SP (39/78 at 150) per hit, up to 20/40% total.
- Skill: Requires at least 10 charges to use. Standard Bow-Type attack. Follows weapon damage type. Deals +(10.5*[Charges])% damage. Consumes all charges.
Location: Warlic's Shop -> Dragonlorn Keep -> Last Watch
Info-Subs: Link
Gatekeeper's Spear
MC Ranged 0-Proc Spear.
- MC: +5% damage.
A plain Light weapon that requires no questing to obtain. Olymp Axe should be used instead, unless it is covering a different element.
Location: Guardian Tower -> Nimrod -> Guardian Shop
Info-Subs: Link
Greater Bright Glaive of Victory
MC Ranged 0-Proc Glaive.
- MC: +5% damage.
A free player alternative to Gatekeeper's Spear. Olymp Axe should be used instead, unless it is covering a different element.
Location: Warlic's Shop -> Quests -> Blades of Victory
Info-Subs: Link
Exalted Unity
MC Melee/Ranged/Magic 0-Proc Sword. Gains 4 Unity Charges passively (3 if Magic), but can also spend a turn to gain an additional 80 charges. Comes with a multitude of quickcast skills that consume charges:
Charges Effect 27 Auto-Hit 27 +33.3% Light and Darkness Ele Empower. (Magic attacks get /0.75, and Spell-Type attack get /2 of the boost) 40 Darkness Imbue
While Exalted Unity does not have the same amount of up-front power as Zealot's Wrath or a Blood weaponm it does provide a powerful selection of utility effects that builds may find more useful.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop (GGB Crossover Extravaganza; may or may not appear each year)
Info-Subs: Link
Zakiya's Spear
MC Ranged 20-Proc Spear. Comes with a skill:
- Skill: Weapon-based skill. Deals -50% damage. Attempts to inflict a (15*[LightRes]) Blind for ([Hits]*2) turns. This has +0 Save Bonus, player STR/LUK vs. monster DEX/LUK.
Location: Granemor -> Right Arrow -> Click on the Graveyard (Fight a couple of battles) -> Click on the statue -> Return to Order
Info-Subs: Link
Agony's Embrace
MC Melee/Ranged/Magic 0-Proc Sword/Polearm/Sword.
- Flavor Effect: Take +10.714% damage if Melee/Ranged, +8.035% damage in Magic Mode in order to deal +15% damage.
- MC: Increases damage dealt by +(1-[CurrentHP/MaxHP]*10)%.
- In layman's terms, for every 25% HP missing, deal +2.5% damage.
While Agony's Embrace is technically the strongest Ranged Darkness weapon as of writing, it has a steep opportunity cost of requiring an UR GGB. Should only be picked up as a luxury.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Infinita Staff
MC Ranged/Magic Scythe/Staff.
- Flavour Effect: Deals -25% damage. All attacks with this weapon (including weapon-based skills) heal either SP (Ranged) or MP (Magic) based on the true damage dealt (IE healing is limited by the monster's remaining HP).
A completely broken weapon that provides infinite resources for the player to abuse. Only use if fair play is undesired.
Location: Valencia -> Golden Giftboxes -> Rare Shop Currently rare, may or may not return.
Info-Subs: N/A
Tarnished Blade of Elders
MC Melee/Ranged/Magic 0-Proc Sword. Comes with a skill:
- Skill: Standard Weapon-based skill. Deals -50% damage and attempts to inflict a Power: (5*[Hits]/[Attempts]) Darkness Poison for 2 turns. Poison heals the player's HP equal to the true damage dealt (IE limited by the monster's remaining HP). This has +0 Save Bonus, player Mainstat/LUK vs. monster END/LUK.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Greater Dark Glaive of Victory
MC Ranged 0-Proc Glaive.
- MC: +5% damage.
Location: Warlic's Shop -> Quests -> Blades of Victory
Info-Subs: Link
Reaver of Nulgath
MC Ranged 20-Proc Scythe+Spear.
- MC: Uses CHA instead of LUK for stat bonuses (including Lucky Strikes)
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info-Subs: Link
Terror Eater
MC Melee/Ranged/Magic 0-Proc Sword/Spear/Sword. Comes with a skill:
- Eat Fear: Weapon-based Darkness skill. Can only be used if monster is Afraid. Has no cost. Consumes Fear, and deals increased damage based on the potency and duration of the Fear. Damage dealt is divided by monster's Darkness resistance.
Terror Eater is an extremely powerful status eater, helped further due to dividing damage exclusively by Darkness resistance. Imbues and Bloodzerkers can forcibly shift it away from doing Darkness damage, multiplying effective damage dealt. Despite this, should not be picked up outside of luxury, as this much damage is overkill for mobs, and all modern Bosses have Freedom, completely locking access to the skill.
Location: Travel Map -> Terror Set
Info-Subs: Link
Gloom Glaive
MC Ranged 10-Proc Earth/Harm Spear. Can toggle to Harm Mode:
- Harm Mode: Deals Harm damage. Pays 10% Melee in SP (39 at 150) per turn, rather than take a damage penalty.
The best Harm compression option for Rangers.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info-Subs: Link
Lorekeeper's Oath
MC Fire Melee//Ranged/Magic 0-Proc Sword. Can toggle to Harm Mode:
- Harm Mode: Deals Harm damage. Pays 10% Melee in SP (39 at 150) per turn, rather than take a damage penalty. Deals an additional +3.33% damage if Magic.
The only Harm option for Rangers that don't require GGBs to obtain that doesn't come with extra caveats for Harm damage.
Location: Staff Birthday Limited-Time Shop
Info-Subs: Link
Void Spear of War
MC Ranged/Magic 0-Proc Harm Spear. Deals -10% damage due to element.
- MC: +5% damage.
One of two pure Harm options for Rangers, and the top weapon for pure Harm damage.
Location Valencia -> Golden Giftboxes -> Rare Shop
Info subs: Link
Void's Edge
MC Melee/Ranged/Magic 0-Proc Harm Sword/Glaive/Staff. Pays MC and 5% Melee (3.75% if Magic) in HP (17 for Me/Ra; 13 for Ma at 150) instead of taking a damage penalty.
While technically the "best" pure Harm weapon on paper due to having the lowest resource cost, this distinction doesn't necessarily make it any better in practice. Should not be picked up outside of luxury.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop
Info-Subs: Link
Compression Weapons
Weapon | Fire | Water | Wind | Ice | Earth | Energy | Light | Darkness | Harm |
---|---|---|---|---|---|---|---|---|---|
Ultimate Dragon Scythe of Elements | X | X | X | X | X | X | X | X | - |
Carnafex Spear | X | - | - | X | - | - | - | - | - |
Lorekeeper's Oath | X | - | - | - | - | - | - | - | X |
Maple Piercer | X | - | - | - | X | - | - | - | - |
Time-Twisted Eye of Carnax | X | - | - | - | - | X | - | - | - |
Amazonian Ruler | - | X | - | - | - | - | X | - | - |
Grenwog Lance | - | - | X | - | X | - | - | - | - |
Elightus | - | - | - | - | X | X | - | - | - |
Gloom Glaive | - | - | - | - | X | - | - | - | X |
Star Spear | - | - | - | - | - | X | - | X | - |
Ultimate Dragon Scythe of Elements (All Elements)
MC Melee/Ranged/Magic 0-Proc Scythe. Compresses all 8 standard elements. Deals -15% damage, and causes the player take +10.7% increase damage (+8.03% for Magic) to compensate.
Location: Valencia -> Golden Giftboxes -> UltraRare Shop Rare (May return next February during the GGB Extravaganza)
Info-Subs: Link
Carnafex Spear (Fire/Ice)
MC Ranged 0-Proc Spear. Compresses Fire and Ice. Nothing unusual otherwise.
Location: Stonerule -> Riona -> What do you feel? -> War of the Giants -> Part 4
Info-Subs: Link
Lorekeeper's Oath (Fire/Harm)
MC Melee/Ranged/Magic 0-proc Sword. Compresses Fire and Harm. Pays 10% Melee in SP (39 at 150) in Harm mode instead of taking a damage penalty. Deals +3.33% damage if Magic.
Location: Staff Birthday Limited-Time Shop
Info-Subs: Link
Maple Piercer (Fire/Earth)
MC Ranged 20-Proc Spear. Compresses Fire and Earth. Nothing unusual otherwise.
Location: Travel map -> Frostvale -> To Frostvale! -> Chilly's Shop
Info-Subs: Link
Time-Twisted Eye of Carnax (Fire/Energy)
MC Ranged 10-Proc Spear. Compresses Fire and Energy. Nothing unusual otherwise.
Location: Battleon -> Twilly -> Anniversary Events -> Rise of the Shadow Council
Info-Subs: Link
Amazonian Ruler (Water/Light)
MC Melee/Ranged/Magic 0-Proc Axe/Spear/Mace. Compresses Water and Light.
Location: 6000 Z-Token Package
Info-Subs: Link
Grenwog Lance (Wind/Earth)
MC Ranged 20-Proc Spear. Compresses Wind and Earth. Nothing unusual otherwise.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info-Subs: Link
Elightus (Earth/Energy)
MC Melee/Ranged/Magic 0-Proc Sword/Spear/Staff. Compresses Earth and Energy.
- Full Set Bonus: When used with Elightus Guard, deal +5% damage.
Location: 12000 Z-Tokens Package
Info-Subs: Link
Gloom Glaive
MC Ranged 10-Proc Earth/Harm Spear. Compresses Earth and Harm. Pays 10% Melee in SP (39 at 150) in Harm mode instead of taking a damage penalty.
Location: Valencia -> Golden Giftboxes -> Rare Shop
Info-Subs: Link
Star Spear (Energy/Darkness)
MC Ranged 0-Proc Spear. Compresses Energy and Darkness. Nothing unusual otherwise.
Location: Limited-Time Items (Around May 4th)
Info-Subs: Link