Introduction
This list of items is comprised of what's generally considered meta. Items are ordered by our personal ranking, with the best option for each element listed first. (Outliers being compression items, that are ordered by element)
IMPORTANT NOTE |
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Most of the info-subs list a penalty of -10% for bows with a true special, and *1.02 damage for bows without a special. That is no longer true.
Bows with a true special receive no penalty, and Bows with no special deal *1.1 damage. |
Filters
Fire
Fireheart Warbow
A bow with no true special that inflicts a powerful burn, at the cost of 20% weapon damage and making the player take 17.9% more damage. Has 2 attacks, one with 2 hits and the other 6 hits, and no true special so it deals 1.1x damage.
Location: Harvest Fest: Waning of Pestilence
Info-Subs: Link
El Muchacho
Can toggle between Ranged/Magic. It has 5 modes that can be toggled through. Normal mode is a standard attack with +5% damage as MC. All the other modes pay some damage for their effects.
- Armour-Piercing mode attempts to inflict DefLoss.
- Flamethrower mode attempts to Burn the monster.
- Mortar mode attempt to inflict Daze.
- Shield mode lowers the monster's Bth. Shield mode pays less damage than the others.
Location: 20000 Z-Tokens package (available in May)
Info-Subs: Link
Survivor's Blazing Rifle
Ranged Gun. Has no true special and deals *1.1 damage to compensate. Additionally this weapon deals +15% damage at the cost of 23 HP per turn making it the best ranged 100-proc weapon for pure, non-status-reliant damage.
Location: Grenwog (seasonally) or Grenwog Portal Painting
Info-Subs: Not Available
Black Spot
Has a 1 hit attack and 2 hit attack, all hits deal 2/3 damage. Has a 20% chance to attempt to inflict EleVuln, causing the mob to take +33% Fire damage for 1 or 2 turns, depending on whether the effect procs on the 1 or 2 hit attack.
Location: Warlic's Shop -> Explore Shop -> Mermazon Kelp + Bad Juice + Magma Leaf -> Talk Like a Pirate Day -> Octopus quest
Info-Subs: Link
Water
Moglord Bow
Has a true special that deals reduced damage and heals you when below 40% health. Otherwise, it simply deals full damage.
Location: None
Info-Subs: Link
X-Etcher
100% proc without a true special; attempts to inflict Water Burn. Has a penalty of -10% damage to pay for this effect due to not being MC'ed.
Location: Lolosia -> Gibet's Pub -> Take Stunflower -> Visit Sailor Boon
Info-Subs: Link
Bass Bass
Water weapon with a true special that not only deals damage, but also gives you an element shield for 3 turns.
Location: Warlic's Shop -> Mastercraft Sets -> Play Part 2!
Info-Subs: Link
Wind
Kaze Shamrock Shuriken
Another good option for pure damage. 100% proc with no true special with a +10 BTH lean; MC gives it a *1.5 LS chance.
Location: Blarney -> Blarney 2018: Ninja-Chauns
Info-Subs: Link
Winds of Time Bow
Has a 20% chance to use its true special, which is 2 hits and attempts to inflict DefLoss (-10.625 MRM) on the enemy; duration is equivalent to the number of hits connected.
Location: Darkovia -> DracoPyre Legacy -> Hall of Memories -> Next Wing -> More Quests -> 12: Fate of the Uncreated: In the Land that Never Was
Info-Subs: Link
Gas Rat Grenades
Deals 72.76% damage while attempting to Choke the monster for 1 turn; if this effect is already applied then it deals full damage.
Location: Celestial Haven -> Mind if I explore the town for a bit? -> Neko Armory -> Advanced Shop
Info-Subs: Link
Ice
Spacefarer's Frost Cannon
Hands down, the best Ice 100-proc ranged weapon for damage and statuses. Has neutral leans across the board and no true-special (gets *1.1 damage to compensate). Can toggle between two modes. In status mode it pays 25% Melee + MC for a 38.6% chance (if both hits connect) to attempt a 1-turn Freeze status (save is +0, DEX/LUK vs END/LUK). In damage mode the weapon functions in a 2-turn cycle, the 1st turn of the cycle costs 196 SP and then skips your turn and the 2nd turn of the cycle then does a 4-hit attack that does *2.51 damage. The average damage boost from this cycle is crazy *1.255!
Location: Guardian Giftboxes 2020 Rare
Ice Cream Scoop
100% proc with no true special; has a chance to daze the enemy each turn.
Location: Warlic's Shop -> Mastercraft Sets -> Dessert Set!
Info-Subs: Link
Earth
Meduso Bow
Can switch between damage mode (+5% damage) or status mode for a petrify attempt that lasts 1 turn, has a 50% save inflicting with player DEX/LUK vs mob END/LUK. The petrify attack has two hits and pays 45% Melee + 5% MC for a total of 50% Melee, so you have a (54.63*Hits/2)% chance to attempt the Petrify. If you are wearing the Morningstar armor, it deals +25% damage.
Location: Morningstar Set
Info-Subs: Link
Survivor's Rough Rifle
Ranged Gun. Has no true special and deals *1.1 damage to compensate. Additionally this weapon deals +15% damage at the cost of 23 HP per turn making it the best ranged 100-proc weapon for pure damage.
Location: Grenwog (seasonally) or Grenwog Portal Painting
Info-Subs: Not Available
Sneakbore Crossbow
Ranged Crossbow. Has a +10 BtH lean and no special-special, and deals *1.1 damage to compensate.
Pays 10% Melee to attempt a (10/0.95)% Melee Earth Poison for 2 turns. MC compresses a skill toggle. The toggle costs 50% melee as SP, i.e. 196 SP per turn (lvl 150) to potentially double the poison power and triple its duration. Because of this toggle, Sneakbore Crossbow is one of the best Earth options for 100-proc rangers that do not use Meduso Bow.
Location: Yulgar's Inn -> The Devourer Sage -> 4: Dark Sickness
Info-Subs: Link
High Noon
Triggers on mobs with STR for a +10% damage boost; also has 20% chance to use its true special, which has a +10 BTH lean.
Location: Chessmaster Saga -> Going Kukoo
Info-Subs: Link
Tsuchi Shamrock Shuriken
Same deal as the Kaze (wind) version listed above, but Earth.
Location: Blarney -> Blarney 2018: Ninja-Chauns
Info-Subs: Link
Frag Rat Grenades
Deals 66.47% damage and attempts to make the monster bleed; if this effect is already active then it enhances the bleed rather than dealing full damage.
Location: Celestial Haven -> Mind if I explore the town for a bit? -> Neko Armory -> Advanced Shop
Info-Subs: Link
Energy
Stun Bow
Can toggle between +4.25 BTH or status mode, which gives up -50% damage for a 62.74% chance to paralyze the monster. Consecutive successes will stack the paralyze status.
Location: Valencia -> Z-Token Weapon Shop
Info-Subs: Link
Poison Bow
Can toggle between +4.25 BTH or status mode, which gives up -50% damage to will attempt to poison the monster. Consecutive successes will enhance the poison status.
Location: Valencia -> Z-Token Weapon Shop
Info-Subs: Link
Stormshadow Bow
Arguably the best ranged 100-proc weapon for both Energy and Darkness.
Ranged Energy/Darkness Shortbow. Has a 20-proc Special-Special. Toggles between 4 modes Damage Energy/Darkness, and Status Energy/Darkness (costs 39 SP per turn). In the damage modes the bow deals standard damage, and in status modes the bow pays 39 SP to attempt to inflict a Energy/Darkness burn for 1 turn. Because of the flexibility provided by this bow it is one of the best compression options for 100-proc rangers.
Location: Warlic's Shop -> Quests -> Dragonlorn Keep -> The Frontier of Perdition
Info-Subs: Link
Mjollnir
The F2P Option. It's a Melee weapon that can be clicked to switch to a 100-proc Ranged weapon with a +10 BtH lean. Additionally, at the end of your turn, there's a very small chance to Paralyze the enemy.
Location: Travel Map -> Travel South -> Thunder Mountain
Info-Subs: Link
Light
Crusader's Shining Repeater
One of the best options for pure damage due to having a simple +5% damage MC bonus and a +10 BTH lean, as well as lacking a true special.
Location: Valencia -> Golden Giftboxes -> Rare Shop Rare (May return next February during the GGB Extravaganza)
Info-Subs: Link
Hikari Shamrock Shuriken
Same deal as the Kaze (wind) and Tsuchi (earth) shurikens listed above, but Light.
Location: Blarney -> Blarney 2018: Ninja-Chauns
Info-Subs: Link
Flashlight
If you don't have any of the above options, this should be only marginally weaker than the Crusader's Shining Repeater, and slightly more inaccurate. This weapon has no Mastercraft, and a +7 BtH Lean, and has no true special so it gets *1.1 damage.
Location: Travel Map -> Sail East -> Travel South -> Seekrat -> 4: Emerge from the Shadow
Info-Subs: Link
Soul Slinger
80% of the time, it does its "bow" attack. 2 hits, -10 BTH lean. True special occurs 20% of the time, which is one hit with -10 BTH lean and deals -37.18% damage. If it connects, the monster will be inflicted with a Spirit Rend (Light version of Freeze) for one turn.
Location: Granemor -> Graveyard -> Statue -> The Edge of Extinction -> The Return of Artix
Info-Subs: Link
Flashbang Rat Grenades
Deals 72.76% damage while attempting to inflict a 1 turn Blind (-17*NumberOfHits, max of -34 BtH). Deals full damage if the foe is already Blinded.
Location: Celestial Haven -> Mind if I explore the town for a bit? -> Neko Armory -> Advanced Shop
Info-Subs: Link
Darkness
Bow of Agony's Wrath
100% proc bow without a true special, -6 BTH lean. If at least one hit connects, then it attempts to Burn the monster for one turn.
Location: Robina's Shop -> Advanced Shop
Info-Subs: Link
Stormshadow Bow
Arguably the best ranged 100-proc weapon for both Energy and Darkness.
Ranged Energy/Darkness Shortbow. Has a 20-proc Special-Special. Toggles between 4 modes Damage Energy/Darkness, and Status Energy/Darkness (costs 39 SP per turn). In the damage modes the bow deals standard damage, and in status modes the bow pays 39 SP to attempt to inflict a Energy/Darkness burn for 1 turn. Because of the flexibility provided by this bow it is one of the best compression options for 100-proc rangers.
Note: If compression is not required then the above Bow of Agony's Wrath should be used instead.
Location: Warlic's Shop -> Quests -> Dragonlorn Keep -> The Frontier of Perdition
Info-Subs: Link
Harm
Steampunk Love Bow
A pure 100-proc Ranged Harm weapon, the advantages of this weapon over the Royal Voidrender are the lack of an upkeep cost, and its synergy with the Bow Master's Emblem. Unfortunately, it costs a rare golden giftbox, is not always available, and dedicates an entire weapon slot to 1 element, which can make it harder to fit your standard 8 elements into the remaining 6 slots (since another slot is taken by your no-drop, which has no 100-proc Ranged options at this point in time).
Location: Valencia -> Golden Giftboxes -> Rare Shop Rare (May return next February during the GGB Extravaganza)
Info-Subs: Link
Royal Voidrender
Can toggle between Melee/Ranged as well as Energy/Harm damage. In Ranged mode, it's a 100-proc with no true special. It has a +10 BtH lean in all modes. If you toggle it to Ranged Harm mode, it costs 39 SP per turn, which can make it tough to sustain alongside a guest in a prolonged battle.
Location: Void Dragon War: Dark Accession
Info-Subs: Link
Utility
Rainbow Raygun
This weapon attempts to switch the monster's elements randomly each turn. You can use it to help cover an element you're missing or to take advantage of a skill or effect that is element locked but it will rely heavily on RNG. Click the back of the gun to switch to scrambler mode and this must be done every turn. Click the front of the gun to switch between magic and ranged damage types.
Location: Rip in the Sky -> Second door on the right -> Adder's forge -> What do you have for sale?
Info-Subs: Link
Compression
Crystalpyre Bow (Fire/Ice)
Can switch between dealing Fire and Ice damage.
Location: 12000 Z-Token package
Info-Subs: Link
Weather Remote: Typhoon (Water/Wind)
The first time you attack with this weapon equipped, you will given the choice to select between Water and Wind. It will then use this element for the remainder of the battle until you click it again, once again giving you the option to choose an element on the next turn (before attacking).
Location: Mount Thrall -> Hollow's Garage -> What are you building in here? -> Visit Hollow's Shop
Info-Subs: Link
Weather Remote: Thunderstorm (Water/Energy)
Same as above, but switches between Water and Energy.
Location: Mount Thrall -> Hollow's Garage -> What are you building in here? -> Visit Hollow's Shop
Info-Subs: Link
Weather Remote: Blizzard (Wind/Ice)
Same as above, but switches between Wind and Ice.
Location: Mount Thrall -> Hollow's Garage -> What are you building in here? -> Visit Hollow's Shop
Info-Subs: Link
Snowblind Bow (Ice/Light)
Can switch between dealing Ice and Light damage.
Location: Valencia -> Z-Token Weapon Shop
Info-Subs: Link
Cello Bow (Earth/Wind)
Can toggle between dealing Earth and Wind damage.
Note: Updated with high level versions + Toggles instead of seeking now.
Location: Robina's Shop -> Advanced Shop
Info-Subs: Link
Info-Subs Updated: Link